When I tried out the multiplayer beta for Warband, I didn't like it all that much. There wasn't any of the strategic fun found in the original game, unless an entire team camping in a house or everyone grinding for lances is your idea of fun. Maybe you guys fixed that, but then the players themselves: No offense, but Warband players were some of the most annoying sorts I've ever encountered in an online game. Children with inflated self-worth, self-diagnosed Aspergers sufferers, and you might as well leave if someone with a girly name joins: Everyone will turn up their creepy white knight dials to max.
So the multiplayer isn't something I want. But the singleplayer game itself... what is added? One faction? Some new items? Same map, same engine. Mods that have been made as far back as .7 versions that have a a ridiculous amount of better content.
So why should I pay more than twice what I did over 4 years ago? Literally the only reason I could see is keeping up with the latest mods... I literally went "what" when I saw my old serial didn't work for Warband. And at what taleworlds wants for it... especially given how much more popular this game has become. Convince this jaded old timer of the worth of what should be a minor update.
So the multiplayer isn't something I want. But the singleplayer game itself... what is added? One faction? Some new items? Same map, same engine. Mods that have been made as far back as .7 versions that have a a ridiculous amount of better content.
So why should I pay more than twice what I did over 4 years ago? Literally the only reason I could see is keeping up with the latest mods... I literally went "what" when I saw my old serial didn't work for Warband. And at what taleworlds wants for it... especially given how much more popular this game has become. Convince this jaded old timer of the worth of what should be a minor update.