Why can't gather an army as a lone clan?

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Same reason you're trying to open workshop number 5 and when you're talking to a worker to buy it,
you're told "You have as many workshops as you can have."
Because **** Sandbox atm, the game feels like a themepark rpg on all ends.

Maybe not high enough "tier" of XY, maybe we should gather friends and raid an endboss.

I really hope they get rid of all this bull**** or at least make a sandbox-mode without it.
 
Armies are a Kingdom function that requires Influence, and I don't believe it is possible to attain Influence if you're not part of a kingdom

Even though the only Army I ever have is just my Clan since it costs 0 influence anyway...
 
Even though the only Army I ever have is just my Clan since it costs 0 influence anyway...

Exactly, gathering your own clan's parties costs no influence, hence you should be able to it even when not part of a faction
 
I am not sure why this isn't a thing, I mean in most cases the ONLY way your going to ever be able to get your own fief without being a vassal first is if you could actually gather your parties under your banner. In fact it seems very much like that is the whole point of being able to create parties as an independent in the first place.

To be honest, I really wish I understood the developers game plan with early access. I know there are a lot of things that need to be worked on but some things that need to be in the game for it to work right would be just so simple to implement that you have to wonder why they haven't taken the 30 mins or so it would take to fix it. Seriously, it can't be that hard to code in a way for an independent to call his own clans parties to his banner, I mean the underlying mechanism is there, all they need is an interface that has a button to create army and then code it to only display the clans own parties and your done. The only thing I can think of why it isn't there is because they are not sure if they want you to be able to or not and it is easier to not add it than to add it then take it away.

Lastly, if you want to do the Dragon Banner thing and start your own kingdom, just become a vassal but don't give them they banner. If you do it this way, you can wait until you get a good fief, then leave the kingdom and complete the quest. Just don't wait too long because eventually the Banner quest will time out.
 
Yeah there should be way to level up leadership without being a vassal or faction.
 
Yeah there should be way to level up leadership without being a vassal or faction.

That to. Honestly, it does clearly feel like being able to call your parties as an independent is clearly something they intend to have happen just because so much of the game revolves around being able to do this. I guess that is why I am kind of down on Taleworld for not already having this in game.

I guess you could always fall back on mods as I do think I saw one that allows you to call your armies.
 
Same reason you're trying to open workshop number 5 and when you're talking to a worker to buy it,
you're told "You have as many workshops as you can have."
Because **** Sandbox atm, the game feels like a themepark rpg on all ends.

Maybe not high enough "tier" of XY, maybe we should gather friends and raid an endboss.

I really hope they get rid of all this bull**** or at least make a sandbox-mode without it.

Yep, + 1
 
Lorewise: no good reason, technically we should get to raise a clan army without kingdom
Gameplay and balancing: so you can't get a bunch of companions who each raise a large party and suddenly you have an army that can rival established factions with a bunch of Lords.
 
Lorewise: no good reason, technically we should get to raise a clan army without kingdom
Gameplay and balancing: so you can't get a bunch of companions who each raise a large party and suddenly you have an army that can rival established factions with a bunch of Lords.
well that would be really expensive, maybe make it even more expensive by introducing a penalty for having a lot of parties, so that you can gather them under your banner, yes, but it requires a lot of resources to do so.
 
well that would be really e , maybe make it even more expensive by introducing a penalty for having a lot of parties, so that you can gather them under your banner, yes, but it requires a lot of resources to do so.
Technically there already is a penalty: you need to pay all wages. That still won't prevent players from burning through savings, easy to have, to finish a specific task
Again. I still think it would make sense to be able to gather clan armies, but I just like playing devil's advocate and see why we might not get this option
 
Lorewise: no good reason, technically we should get to raise a clan army without kingdom
Gameplay and balancing: so you can't get a bunch of companions who each raise a large party and suddenly you have an army that can rival established factions with a bunch of Lords.
Lorewise? One of the objectives of the main quest is to take over and hold an imperial settlement without being part of a faction though... Why shouldn't we be able to raise an army out of our band of marauders?
 
Lorewise? One of the objectives of the main quest is to take over and hold an imperial settlement without being part of a faction though... Why shouldn't we be able to raise an army out of our band of marauders?
That's why I said that lorewise, there's no good reason why we shouldn't get to raise individual armies.
 
Technically there already is a penalty: you need to pay all wages. That still won't prevent players from burning through savings, easy to have, to finish a specific task
Again. I still think it would make sense to be able to gather clan armies, but I just like playing devil's advocate and see why we might not get this option
More expensive and slow because it wouldn't be a proper army but something resembling a bandit band at least at low clan levels so that you can gather them but you cant just steamroll the whole map with your war band.
maybe even lower morale could be a thing or something like that
 
That to. Honestly, it does clearly feel like being able to call your parties as an independent is clearly something they intend to have happen just because so much of the game revolves around being able to do this. I guess that is why I am kind of down on Taleworld for not already having this in game.

I guess you could always fall back on mods as I do think I saw one that allows you to call your armies.
Link to the mod please
 
Yeah, I agree, you should be able to gather your clan's parties
Yeah, or at least give them orders where to be or patrol. They just running around and constantly dying.
The same goes for armies, we need some way of directing troops...
 
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