Playing the game I noticed every culture is the same in BL. Aesthetically they are each different but they are all just the same cultures with the same laws, customs, and products. I was really looking forward to each culture feeling distinctive.
Maybe Vlandia has banned ownership of slaves so you are looked down on for selling them in other cities and you can't sell them anywhere they are in power. Maybe this makes them a little bit more willing to fight other cultures for buying and selling slaves.
Aesari are much more willing to make a deal and buy their way out of battle and are the only culture with access to sell silk or spices making it a culture locked item. Make them more culturally towards wanting to trade than go to war.
Sturgia could be a more willing culture who accepts raiding and will find any reason to raid and pick skirmishes. And culturally their women have more say and power comparatively to others.
These are just a couple of ideas to really make each culture feel different and to play different. Making each playthrough more varied and additional reasons to join one or another. Besides, when starting your own kingdom these would make fun laws to pass to give your kingdom a more unique feel.
Let me know what you think or if TW has mentioned actually expanding the cultural differences to make them each play differently.
Thank you
Maybe Vlandia has banned ownership of slaves so you are looked down on for selling them in other cities and you can't sell them anywhere they are in power. Maybe this makes them a little bit more willing to fight other cultures for buying and selling slaves.
Aesari are much more willing to make a deal and buy their way out of battle and are the only culture with access to sell silk or spices making it a culture locked item. Make them more culturally towards wanting to trade than go to war.
Sturgia could be a more willing culture who accepts raiding and will find any reason to raid and pick skirmishes. And culturally their women have more say and power comparatively to others.
These are just a couple of ideas to really make each culture feel different and to play different. Making each playthrough more varied and additional reasons to join one or another. Besides, when starting your own kingdom these would make fun laws to pass to give your kingdom a more unique feel.
Let me know what you think or if TW has mentioned actually expanding the cultural differences to make them each play differently.
Thank you




