NJSQRL
Sergeant at Arms

I have been running around deposing kings and putting their claimants on the throne... I did this as an experiment to see if it would make things easier to to conquer the world later by abusing the game mechanics to destabilize the kingdoms...
I give every fief with the exception of a town or castle here and there (I need someplace nearby to imprison lords that won't join the rebellion). Because of this when the faction is reborn or whatever you want to call it with the new ruler in place, and all the old lords... most of the lands are held by the king making lords grumpy and weak.
I am currently working on the Khergits, my last faction to overthrow and am having trouble deciding where I should start....
Swadia is a nice target, they are small yet hold decent lands. Their armies are weak and lords few, the problem is the locations of these lands, they are spread out which would make defending my new-found kingdom difficult.
The Rhodoks are out of the question, they were the second faction that I turned upside down and have not had a single war since... their lands are hardly extensive, they hold Shariz but other than that they hold nothing but their starting lands. Their number of lords (32) and size of their armies not to mention troop quality however make them a force not to be meddled with.
Nords are on the plate, but barely. Nearly as many lords as the Rhodoks (30) they are the second largest faction at the moment behind the Khergits by 1 castle (if you combine rebel and khergit lands) Despite their size they have been in constant wars with the Khergits, Swadians, and Vaegirs which have kept their armies to mostly tier 2-3 troops... still nothing to cough at when it comes to Nords.
Khergits, will be the largest faction, and have a good number of lords. One might consider them to be a good choice to start (no I will not abandon the claimant quest and keep the lands) as most of their lords are currently imprisoned making them weak when the quest is over. The problem here is dealing with Khergit armies no matter how small... I hate them... it is that simple, I hate them. I would much rather wait until I am left with the choice of either toppling them or the Rhodoks than go back to war with them right away.
Vaegirs are in the same boat as the Swadians, they hold important lands (Sargoth, Tihr, Reyvadin, and Dhirim to name a few) however all of those castles around those towns are Nord or Khergit... if I end up fighting a war on two fronts against either of those factions it will make things very difficult to defend.
Finally we have the Sarrinids...They are quite weak, mostly thanks to myself. When I was overthrowing their king I did so at a time that they were at war with the Khergits and Rhodoks, when the Khergits declared war on our rebellion I did not defend the towns or castles that we had conquered from them, nothing mattered except keeping them from falling back into Sultinate hands.
The Khergits did much the same when I was deposing Yargolek, they instead went after only the Vaegirs not the rebels but this lead them into taking a number of the Vaegir lands and I admit, I am likely the cause of them being as strong as they are.
My largest concerns here are again the lands... they are spread out and if I am at war with the Khergits there will be a massive amount of enemy territory between the lands and I. The other problem I have is if I choose to go to war with say the Vaegirs after the Sultinate has been eliminated... I have to traverse Khergit lands to get to my targets leaving me very far from home which is not something that is ideal for me. I prefer to expand my existing borders... not make new ones.
So now I ask you good people... where do you think I should go? Lezalit, Matheld, and Bahdeshur are ready to become lords, though the constant fighting they have risen to a respectable level (22,24, and 25) and have been groomed for leadership. I have deep pockets, despite the constant fighting now that I have medics with near max skill in surgery I lose very few troops meaning that 13k a week I get in income goes mostly to my coffers rather than to training new recruits...
I give every fief with the exception of a town or castle here and there (I need someplace nearby to imprison lords that won't join the rebellion). Because of this when the faction is reborn or whatever you want to call it with the new ruler in place, and all the old lords... most of the lands are held by the king making lords grumpy and weak.
I am currently working on the Khergits, my last faction to overthrow and am having trouble deciding where I should start....
Swadia is a nice target, they are small yet hold decent lands. Their armies are weak and lords few, the problem is the locations of these lands, they are spread out which would make defending my new-found kingdom difficult.
The Rhodoks are out of the question, they were the second faction that I turned upside down and have not had a single war since... their lands are hardly extensive, they hold Shariz but other than that they hold nothing but their starting lands. Their number of lords (32) and size of their armies not to mention troop quality however make them a force not to be meddled with.
Nords are on the plate, but barely. Nearly as many lords as the Rhodoks (30) they are the second largest faction at the moment behind the Khergits by 1 castle (if you combine rebel and khergit lands) Despite their size they have been in constant wars with the Khergits, Swadians, and Vaegirs which have kept their armies to mostly tier 2-3 troops... still nothing to cough at when it comes to Nords.
Khergits, will be the largest faction, and have a good number of lords. One might consider them to be a good choice to start (no I will not abandon the claimant quest and keep the lands) as most of their lords are currently imprisoned making them weak when the quest is over. The problem here is dealing with Khergit armies no matter how small... I hate them... it is that simple, I hate them. I would much rather wait until I am left with the choice of either toppling them or the Rhodoks than go back to war with them right away.
Vaegirs are in the same boat as the Swadians, they hold important lands (Sargoth, Tihr, Reyvadin, and Dhirim to name a few) however all of those castles around those towns are Nord or Khergit... if I end up fighting a war on two fronts against either of those factions it will make things very difficult to defend.
Finally we have the Sarrinids...They are quite weak, mostly thanks to myself. When I was overthrowing their king I did so at a time that they were at war with the Khergits and Rhodoks, when the Khergits declared war on our rebellion I did not defend the towns or castles that we had conquered from them, nothing mattered except keeping them from falling back into Sultinate hands.
The Khergits did much the same when I was deposing Yargolek, they instead went after only the Vaegirs not the rebels but this lead them into taking a number of the Vaegir lands and I admit, I am likely the cause of them being as strong as they are.
My largest concerns here are again the lands... they are spread out and if I am at war with the Khergits there will be a massive amount of enemy territory between the lands and I. The other problem I have is if I choose to go to war with say the Vaegirs after the Sultinate has been eliminated... I have to traverse Khergit lands to get to my targets leaving me very far from home which is not something that is ideal for me. I prefer to expand my existing borders... not make new ones.
So now I ask you good people... where do you think I should go? Lezalit, Matheld, and Bahdeshur are ready to become lords, though the constant fighting they have risen to a respectable level (22,24, and 25) and have been groomed for leadership. I have deep pockets, despite the constant fighting now that I have medics with near max skill in surgery I lose very few troops meaning that 13k a week I get in income goes mostly to my coffers rather than to training new recruits...


