Where should I play ?

正在查看此主题的用户

状态
不接受进一步回复。

Loppen

Knight
Sick and tired of current servers and scripts?
I play much less PW than I used to do. Most populated servers are trying to provide banking or other game breaking systems and this destroys much that make PW interesting.

Therefore, I need to find people who might like to play PW differently. And then find a server or make one that may suit us.

I like:
No banking.
No gear looting if possible.
No gear saving on quitting.
Standard PW. No scripting.
Preferably no admins. (maybe)
Permanent Death game mode. (maybe)
Not HCRP. Just casual RP.
A server that is going to stay for longer than 1 month.
A nice balanced scene that makes factions fight for resources.

Anyone who would like to discuss or join in the search ?
 
Hey Deci, it's Rowan, your friendly neighborhood traitorous former 19te :razz:.  You will be hard pressed to find this kid of server in my opinion, that has anyone playing on it.  Avalon NA, HCRP, Nexus EU, or Avalon EU and a couple of other Eu servers are the only ones that have a player-base at the moment.
 
Hi Rowan :grin:

I know where people play. It's just very boring and the gameplay is not what it should be. Therefore. I seek other players that may feel the same way I do. Or at least have desires to play in an other way than the currently populated servers do.
 
I just go wit the flow >.>.  True the scripts have taken away a nice part of PW, but I also like them.  Not losing everything every time I log out.  On a side note, still using your Crafting Guide, I love it :razz:.
 
Loppen 说:
No banking.
Banking is something that I believe has been misused by the playerbase at this point. If there were very, very strict limits on it, I don't think it would be as intrusive as it is. I completely understand why you want to see it gone, though, and I would be open to playing on a server without them again.

Loppen 说:
No gear looting if possible.
I'm curious as to why you're in favor of disabled gear looting. I'd like to hear more about how that would work.

Loppen 说:
No gear saving on quitting.
Gear saving is also something that is misused by the playerbase. Combat logging wasn't really a thing before that. I have some ideas on how it could be altered in a very limiting way as a compromise, but I don't think it would fly with the community. :wink:

Loppen 说:
Preferably no admins. (maybe)
Admins, I think, would still be necessary to get players unstuck. Other than that, I wouldn't mind seeing factions enforcing their own laws and rules.

Loppen 说:
Permanent Death game mode. (maybe)
I really wouldn't mind trying out some other gamemodes. Permadeath, sure. Feudalism game mode intrigues me, but I don't know that anybody actually knows much about it.
 
The feudalism mode would be pretty interesting to try out. i've not seen a single server run it yet i would be interested if a server put it up.
 
Well, going for no scripts AND feudalism mode wouldn't be a clever idea - You do want people to play on that server, don't you?  :grin:

Once you can see a solid playerbase, the feudalism mode can be an option, but going straight for that mode might scare off a lot of potential players, as it also increases the difficulty of handling a faction and making money. Although on the other hand you might receive players that are interested in trying the feudalism mode.
 
After I finish with a few maps that are balanced and well thought out I will be putting up a server like the one you are requesting. There will be no scripts whatsoever. The map I am working on is laid out like so: 

Every village has a capturable castle. Some villages are economic, some militant, and some have a good balance in between. So far I have one castle and a HUGE forest with an outlaw camp. There is also a river in the middle of the map. I plan to eliminate the need for a Town Watch, or a commoner town really at all, except for maybe a small village with some utilities and basic clothing and weaponry.


I haven't decided whether or not I want to password the server and make people register on the website or on a forum post to get the password. The server will tolerate absolutely NO TROLLING and I feel that a password will eliminate a big part of that threat but may also turn off a lot of players.


Let me know your thoughts on this server, overall I think it should be fun, and the maps won't lag people to hell either :razz:
 
Town watch all ways **** up the server. don't even bother with one. For feudalism i would have it so each castle has a capture-able  village and the villages have no combat classes. The castles however are where the soldiers are trained and equipped. On top of that the castle should have a village in order to properly function making it necessary to look after your village.
 
Hush Hiro, TW is the funniest of all, corrupt crazed people in a city, who you can easily slaughter!
 
Herbiazors 说:
Hush Hiro, TW is the funniest of all, corrupt crazed people in a city, who you can easily slaughter!

but its stupid having a faction that is uncapable protected by admins and pretty much goes around killing on sight everyone
 
Operatic Ocelot 说:
I'm curious as to why you're in favor of disabled gear looting. I'd like to hear more about how that would work.
Gear robbing and looting has become the main income for many and encourage people to treat all others like walking armor shops, or enter battles naked and rob gear. How/if it's possible to disable, I don't know, but it's linked to the question of no admins.

Operatic Ocelot 说:
Admins, I think, would still be necessary to get players unstuck. Other than that, I wouldn't mind seeing factions enforcing their own laws and rules.
Yes! That would be interesting.

Aldric 说:
European blood when it will be out will have most of those points
Some yes. And I shall watch it closely. But I need something I can play soon and something more close to standard PW like it was intended to be played.


Bottom line: I wish for a more dangerous server.
Don't go up to a knight with weapon in hand unless you want to start a fight.
Guard your life and money in game.
Depend upon your faction's soldiers and laws for survival and safety while working or guarding.
Doctors and food should matter more in the game.
Lords need loyal soldiers and serfs in order to survive as a faction (compete for resources).
Factions could kidnap serfs or slaves. A living and working enemy serf is worth more alive than dead.
No more drama queens yelling "Admin I want ...", "Refund or ...", "NLR".
1 admin to get people unstuck/reset ships.
No admin unfluence on stocks/money/slaying.

I don't know if it would work. But I don't want to waste time on the boring gameplay on current servers.
 
Loppen 说:
Operatic Ocelot 说:
I'm curious as to why you're in favor of disabled gear looting. I'd like to hear more about how that would work.
Gear robbing and looting has become the main income for many and encourage people to treat all others like walking armor shops, or enter battles naked and rob gear. How/if it's possible to disable, I don't know, but it's linked to the question of no admins.

Biggest problem is possibility. Other than that, I'm trying to think of negative implications it might have. I think it would tie in nicely with a perma-death system.

Loppen 说:
Operatic Ocelot 说:
Admins, I think, would still be necessary to get players unstuck. Other than that, I wouldn't mind seeing factions enforcing their own laws and rules.
Yes! That would be interesting.

I think it would be a lot more enjoyable, too, when the world is more dangerous.

Loppen 说:
Bottom line: I wish for a more dangerous server.
Don't go up to a knight with weapon in hand unless you want to start a fight.
Guard your life and money in game.
Depend upon your faction's soldiers and laws for survival and safety while working or guarding.
Doctors and food should matter more in the game.
Lords need loyal soldiers and serfs in order to survive as a faction (compete for resources).
Factions could kidnap serfs or slaves. A living and working enemy serf is worth more alive than dead.
No more drama queens yelling "Admin I want ...", "Refund or ...", "NLR".
1 admin to get people unstuck/reset ships.
No admin unfluence on stocks/money/slaying.

I don't know if it would work. But I don't want to waste time on the boring gameplay on current servers.

What you just described is the type of server I've wanted for quite some time, because this is, quite frankly, what I consider RP. It's dynamic. It's dangerous. It's unpredictable.

Some of my thoughts on the matter are expressed in this thread on the Nexus forums. I start on page two and talk to someone who would rather kill serfs than protect them.
 
I am rather sure armor looting itself is not so much the problem, only the nexus scripts where all gear is safed on log out and stuff doesn't disappear on the weekly server resets (since kept in player database) is what cause the frequency of this issue (I would agree that robbing/murder as main source of income is too wide spread).

The other issue is caused by, again, the bank, since the circle of "loot wargear- sell wargear instead to actually use it- deposit money in bank- repeat and never lose anything on death since you constantly bank every coin you make" is only disabled by banks.

In the original mechanics of PW, a person who had, as naked guy, took a tincan from someone, would either:
-fight in it and eventually lose it
-have to find another player to sell to if it was rare armor
-or, don't go out to rob anymore, since now they would risk to lose their own stuff

As I have ranted at countless times the past months on nexus forums mostly, it is in fact their scripts that break the game balance (armor looting, stand alone with NO item saving on log out, is actually a PW feature, not one of nexus).

Just to sum up what a bank does to a robbery scene:

-I rob some dude (no matter of what or if I let him live or anything, actually)
-I got some cash or items I will sell for cash
-I put that robbed cash in the bank- effectively preventing me from falling victim to people who are the same assholes as I am


GG, Nexus.

oh and, @Ocelot, of course it is misused by the playerbase.
As I pointed out already in the past, the automatized bank is basically an admin tool given in player hands. Without any limit or supervision.
This can work out with a 20 people dedicated rp community (for which it was originally designed by Salva).
This can -never- work out on a full server with factions actually competing for domination, since in this scenario you need balance, not player comfort, to make everyone happy.

Nexus has managed to achieve the ultimate perversion of the competetive scenery, where winning does not feel like winning anymore, and losing does not feel like losing (since no matter how a war ends, you and your men are ready with fresh gear 5 minutes after, purchased by banked money, if you really want to).

The result? No one actually being satisfied (I recommend supervizing Lannisters in particular, I have not ever seen a faction who was this successfull in what they did, and yet that unsatisfied with the outcome- since the bank prevents them from actually beating people down to a point where they can not act as big Lords anymore)

And Nexus, well, sadly prefers to give some people comfort. (I might add, basically not to those playerswho would need it, but usually to people where you would think they'd be able to get along themselves as veterans of the game!)


Oh yeah, err *cough*
@topic:

-You will need admins, as was mentioned already simply to handle stuff like stuck players, organizing events, resetting boats, deal with trolls occasionaly where swords are not enough

-what you do NOT need is a list which in detail defines certain strategies as "legal" or "illegal", gives clear guidelines when it is "legit" to kill someone else and so on.

If you reach a point where players do not actually take crime as crime anymore, but only differ between "legal" and illegal" robbery (murder, etc.) instead, congratulations, you have played on nexus for so long that you saw everyone completely losing their civil courage since it is randoming helping a helpless woman on the road who is attacked by brigands, unless she explicitly cries "help" over local chat (sic!).

The third important part besides no bank/item saving and less rule enforcement from admin side to worry about is the map.

I can highly recommend reading Eragon's statement regarding Lowlands, he pretty much sums up what differed it from most other maps (and if you take a closer look, you will find out that ever-popular Valley of Swamps has a similar pattern- lots of taverns to rp in everywhere and not get horsebumped all the time, one big city to make cash, if you can hold it, mines not everywhere, but only at key location in village and mountains, thus, trade).
 
All very nice points Semi.

Now.

I would like to make a difference for players who need a proper place to play PW, myself included.
What I do not want to do is create yet another empty server.
I'm not sure I should run this, but it seems that noone else are willing to step up.

I have:
Funds.

I need:
Players to make this work.
An excellent and proven map.
1-2 admins with knowledge of running a server AND with the same intentions/mindset as mentioned in previous posts.

The server will not rely on donations for payment. No special treatment for anyone.

Is this do-able or is it insane ?

/ God I miss a proper PW moment.
 
Why not making a poll ? It is probaby the best way to get what people wants.
Even if major part of the community won't vote... (refering to non registered/innactive on forums).
 
Loppen 说:
All very nice points Semi.

Now.

I would like to make a difference for players who need a proper place to play PW, myself included.
What I do not want to do is create yet another empty server.
I'm not sure I should run this, but it seems that noone else are willing to step up.

I have:
Funds.

I need:
Players to make this work.
An excellent and proven map.
1-2 admins with knowledge of running a server AND with the same intentions/mindset as mentioned in previous posts.

The server will not rely on donations for payment. No special treatment for anyone.

Is this do-able or is it insane ?

/ God I miss a proper PW moment.

Quite easy to set up, but it quite hard to set up a economic viable map. I have old PW4.0 economy, ready to play map however
 
Loppen 说:
All very nice points Semi.

Now.

I would like to make a difference for players who need a proper place to play PW, myself included.
What I do not want to do is create yet another empty server.


/ God I miss a proper PW moment.
The community is way less predictable than many people would think.
Just as example, the past 2 days with the Archipelago map on Nexus HCRP it had a peak of 50 suddenly, where it was more or less empty the past two months.
Adding at this point, Archipelago does not feature banks, so we had to set our stuff up ourselves, which was quite interesting for once.
 
状态
不接受进一步回复。
后退
顶部 底部