When will taking over City Gangs become available?

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Chonokhan

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I appreciate that TW are doing a lot to work on the bug fixes, with small implementations here and there to balance or increase content but when are we gonna get the stuff related to crime, taking over turfs in cities and establish gangs to extort local merchants and become a medieval crime lord? :smile:

Are you working in a greater in-depth version? Or was it just too buggy to include in release?
 
I would prefer that the hidden hand is dedicated to controlling cities through crime rather than being mercenaries. Even his units seem like they are better suited for fighting in the streets.
 
I would prefer that the hidden hand is dedicated to controlling cities through crime rather than being mercenaries. Even his units seem like they are better suited for fighting in the streets.
The hidden hand isn't even suited to survive my level 1(actually 3 or 4 lol) character when I exit the tutorial area!

I would like to be able to publicly cain the gangsters in the street when I control a town. They crash the game too much with their shenanigans!
 
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