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When player giving multiple orders to troops, have the sound stopped

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The suggestion is a waiting line for each sound have to be sayed by the player when he is giving multiple orders in a little time line.
I mean it's not realistic to see troops are understanding what they have to do without earing at all.
So, when the player spam the orders, the character will say it one by one.

Second suggestion more complexe : the voice power. Large battle have very expensive map, so, I don't understand how the troop can earing at order when the are in the battle with bunch of sword sounds. The idea is the heroes compagny, when they are there, will repeat the order after the general if the troop are too far away. It would be more realistic.

Thank you for reading.

Edouard Dragon,
Back-end developper
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