I personally feel like loot needs to be nerfed to about 20% of its current value.
The loot is already crap, and you want to make it worse?
I personally feel like loot needs to be nerfed to about 20% of its current value.
The loot is already crap, and you want to make it worse?
Some people will never be happy. First people were screeching at the devs for a release date and now that we finally have the game in our hands (though it´s early access), people are having similar tantrums over it being unfinished as if they didn´t read the clear and concise statements from Taleworlds that the game would be missing features and overall polish in the initial release.
To be fair, the description for the beta was quite glossed over and when you hear "the early access version of the game contains all of the main staples of the Mount & Blade experience, with a host of content that is new to the series" after 8 years of waiting, you kind of expect at least something better then Warband.
I don't think it's ridiculous to expect a sequel to a 10 year old game be better in at least most ways lol.
For me the only improvement was the graphics and animation, but as for the rest of the game, its pretty much empty and whats there seems at least partially broken. One would expect that the stuff that was in Warband and VC would be here already...well no other option than to wait.I don't think it's ridiculous to expect a sequel to a 10 year old game be better in at least most ways lol.
Autoresolve has been really messed up, you used to take no casulties when autoresolving looters because why would anybody want to manually fight their 100th battle against 6 naked men, i autoresolved 1 single looter and lost a tier 2 unit while having more then 30 men, but i guess it's MoRe ReAlistic.
Bannerlord being better than Warband is purely subjective so I'm not going to waste my time arguing for or against it. In regards to it containing all the main staples, I'm pretty sure it does.To be fair, the description for the beta was quite glossed over and when you hear "the early access version of the game contains all of the main staples of the Mount & Blade experience, with a host of content that is new to the series" after 8 years of waiting, you kind of expect at least something better then Warband.
Bannerlord being better than Warband is purely subjective so I'm not going to waste my time arguing for or against it. In regards to it containing all the main staples, I'm pretty sure it does.
- Different factions
- Field, village and siege battles
- Fiefs
- Four-directional combat
I think an issue with this is that it indirectly affects AI lords as well.I suspect that - like the economy nerfs - it was done to slow players down, and make progress more time consuming.
If you think those are all the main staples, you are forgetting one very important one.Bannerlord being better than Warband is purely subjective so I'm not going to waste my time arguing for or against it. In regards to it containing all the main staples, I'm pretty sure it does.
- Different factions
- Field, village and siege battles
- Fiefs
- Four-directional combat
I never said the main staples were finished or balanced and I´m not sure what you mean by not them not existing. Are there not six different factions? Can you not fight in the field, in the villages or during sieges? Are you not able to get fiefs? Is the four-directional combat missing?If you think those are all the main staples, you are forgetting one very important one.
AI, and right now, in its current state they are not only bland, but also incompetent.
In a game that centers around being able to properly function without player intervention, there are some issues that are gamebreaking:
Don't get me wrong, these things will get patched in over the year, but do not disillusion yourself thinking the main staples are in most cases finished, balanced, or even existing.
- Bankrupt lords run around with a retinue of wounded soldiers.
- 3 different 200 man armies of the same faction switching targets from protecting a town because individually they calculate they cannot stop the besiegers despite together outnumbering them 2:1
- Incompetent battle AI that gets defeated by the most basic of tactics.
If these non-correctly functioning features were not in the game at all, there would literally be no game lmaoOf course, technically they are in the game, but you kind of expect these features to work. Non correctly functioning features in a game are probably even worse then not having them at all, because they can negatively effect the other features/mechanics.
Now, this is just incredible.In regards to the AI being a main staple, I very much disagree. When praising Warband it was never for the exceptional AI.
How can you contradict yourself in such a short time period? I kid you not you people think the developers are stupid and unambitious or something.I never said the main staples were finished or balanced and I´m not sure what you mean by not them not existing. Are there not six different factions?
Everyone was asking for a release date because the game was on major game events for 5 YEARS. If you can't get a game finished in 8 years, you don't start teasing it 5 years prior to its' barely serviceable EA launch, that's it. Also I don't mind the lacking EA launch, The continued lack of communication and seemingly bad management at development is what bothers me. We have all seen where "They're taking their time guys! The results will be awesome!" got us. Don't dare to put the blame on the fanbase, they were running out of money, that's why they went with the EA.Some people will never be happy. First people were screeching at the devs for a release date and now that we finally have the game in our hands (though it´s early access), people are having similar tantrums over it being unfinished as if they didn´t read the clear and concise statements from Taleworlds that the game would be missing features and overall polish in the initial release.
First off you seem to be getting weirdly worked up over this. You can just have a normal conversation, no need to misrepresent me by saying I think the developers are stupid. Engage with what I actually said and chill out lmaoNow, this is just incredible.
Allow me to rephrase this. "I don't really like the AI in WB, therefore, it isn't a staple". It's like saying I don't really like the combat of BL because of x, therefore I disagree that it is a staple of the game.
The AI being able to run the game without player intervention is one of the things that M&B as a franchise is known for, and it works well enough in both games(though BL will improve with time), saying that isn't a literal staple is so egregious.
How can you contradict yourself in such a short time period? I kid you not you people think the developers are stupid and unambitious or something.
We have very rough and unfinished troop trees, non-interactive nobles, rulers who mean nothing right now. These will all get fixed, but for you, if they made 6 cities, and dedicated them all a faction with a one branch troop tree, you would be saying the same thing huh.
Example: "Though fiercely loyal to the empire, they adopt many of the ways of the warrior-tribes they face, from weaponry to a preference for blood feud over courts of law." Source
Right now these loyal factions are only merc companies for any faction, but in time they will improve.
Look, imo I think BL is the objective better game, but right now there are many aspects still where WB comes out on top.
That's me asking you what you mean by the features not existing while also indicating I'm aware that the features are unfinished and unbalanced. It doesn't mean that I'm content with their current implementation. It's a literal question.I never said the main staples were finished or balanced and I´m not sure what you mean by not them not existing.