veronicaaltoids
Regular
My dear TW developers:
Now its 1.61 but TW still not fixing the soldiers gathering around ladder but don't know how to climb ladder during siege.
the sieging experience is terrible, I would rather just let computer fight for it self.
I am very disappointed, but also wondering, what can cause this issue?
I am not a game developer, but I know programming and coding.
My assumption is, a ladder is a dynamic object, which offer a dynamic path a soldier (which is also an object) can pass through
when many soldiers near a ladder, and is programmed to pass through the ladder (climb the ladder), solider just freeze, because it doesn't know who should go first
because climbing a ladder should take order, who goes first, who goes seconds, who goes next, etc.
but computer soldiers doesn't know, I mean, to be fair, even in real life, real soldiers doesn't know who should go first, real people just rash one by one too
is that the technical issue that TW can't solve??? the order of path??
if so, may I suggest that how about we compromise?? we only allow the ladder at the beginning of siege, so the ladder are not dynamic path anymore, its a fix path, so the soliders knows how to pass through the ladder
just my crazy thoughts
Now its 1.61 but TW still not fixing the soldiers gathering around ladder but don't know how to climb ladder during siege.
the sieging experience is terrible, I would rather just let computer fight for it self.
I am very disappointed, but also wondering, what can cause this issue?
I am not a game developer, but I know programming and coding.
My assumption is, a ladder is a dynamic object, which offer a dynamic path a soldier (which is also an object) can pass through
when many soldiers near a ladder, and is programmed to pass through the ladder (climb the ladder), solider just freeze, because it doesn't know who should go first
because climbing a ladder should take order, who goes first, who goes seconds, who goes next, etc.
but computer soldiers doesn't know, I mean, to be fair, even in real life, real soldiers doesn't know who should go first, real people just rash one by one too
is that the technical issue that TW can't solve??? the order of path??
if so, may I suggest that how about we compromise?? we only allow the ladder at the beginning of siege, so the ladder are not dynamic path anymore, its a fix path, so the soliders knows how to pass through the ladder
just my crazy thoughts