Would be cool if leveling up grants you cosmetics.They seem to be without a purpose now....I have been playing the beta and gaining in level. Slowly but surely.... but what are the levels actually for? Will they grant you things in the future?
yeah the Mordhau route would be neat![]()
It might be interesting to have unit formations or commands effected by player level. Such as how well units adhere to formation parameters, holding tight in shield wall or circle, outer units staying behind in skein or creating enough space to swing 2h weapons in loose.

Than lets add space ships and naval battles on sea monsters.Calradia has nothing to do with our past.

I see you're point of view, conclusion is simple. Go play some MMORPG, you have there all colours as you wish. M&B don't need this kind of game braking follys.Space ships and sea monsters could break game balance, pink color - not.

I don't see how pink color would break any game mechanic. If you mean immersion, then sure, anything can break immersion for anybody. For me, it get broken with this ridiculous weapon overswinging animation and i still can live with it, like you could with pink players xD.M&B don't need this kind of game braking follys.
You're welcomeI don't see how pink color would break any game mechanic. If you mean immersion, then sure, anything can break immersion for anybody. For me, it get broken with this ridiculous weapon overswinging animation and i still can live with it, like you could with pink players xD.
I play one MMORPG from time to time, yes. Thanks for reminding me, i need to show up again, wasn't there for half a year.
Mercs might be a fun conceptA nice thought for singleplayer but the OP is referring to multiplayer levels. I do not believe any player should have any advantages upon joining a game. Let skill be the deciding factor; not how many skillpoints you have unlocked on your multiplayer classes (like cRPG)