What will return to a script

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jik

Knight
Ok, I'm about to do the setup for my tournaments, and wanted to know a few things.

To avoid having to create a mess of global vars, is it possible for things like menus and mission_templates to return back to the script that called them?  Either that or make a dummy party/other M&B object, and miss use the slots....
 
yeah, see my response in the thread for the invisible agent thing, should be just near this one as I just responded to it again.

You could make a list of slots in module_constants to use only with a temp party/item/troop and then store your data to that. Would be cleaner and easier for coding than using regs or global vars, if it's a lot of info.
 
I could care less what the slots are usually used for, and I could work off the numbers....  Thanks.
 
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