What sort of character build do you use?

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Renoized

Recruit
I'm posting because I'm curious to hear how other players play the game. I always go for a mounted archer build (2 quivers) with a polearm/2 handed axe.

Does anyone go to battle on foot? Do you use a crowwbow? Mainly melee weapons? Let me know.
 
Doesn't get boring do the same thing over and over?

I have tried lots of things.
1. Cav Archer with glaive was a trader too
2. Faris (pole arm with throwing weapons) all combat perks
3. Fian style ( noble bow, two hander and on foot) with roagery and smithing
4. Next I want to do a vlandian xbowman since I have never done that. I love the xbow in multiplayer too
 
I never go on foot, because the game is pretty whack that way. Usually horse archer just because the game is designed around a player on horseback and being in a siege with no ranged weapons is pretty damned un-fun.

That being said, going full Faris and just yeeting people with a lance and triple stack of javelins is very much enjoyable.
 
The Faris style sounds fun. I really wanted to do that on foot but it's just too weak. The game doesn't give you much reason to be on foot. I wish there were a higher price to pay for cav, like taking up 1 1/2 troop slots or something similar.
 
One shot kills with javalins on horseback is so rewarding. Even has a satisfying sound. 10/10 would recommend.
 
Ive done a couple foot archer/2-hander runs and its a lot of fun. Granted, I was using mods that let me level faster so I was able to get my athletics up pretty fast. Its not very enjoyable with native leveling because its just so damn slow and you're a sitting duck on the field for too long. But once you get over 100 athletics its great
 
I usually try different things. (Never played character with spear/polearm though, just don't like the style). In Warband I was mostly using two-handed swords with bow and 2 quivers but in Bannerlod, two-handed swords are just death sentence if you don't use the shield. Especially when you're on foot in the sieges. (I know I could have different load-out for sieges and field battles, but just too lazy to manually switch weapons each time).

My roster consists of mostly 1H swords, Bow/Crossbow/Throwing axes, Shield. Right now I have 2 sets of throwing axes and 1H+shield. Cavalry.

I also never use blunt weaponry. The habit from Warband (because blunt meant knock-out, not death in Warband) and I hated when I couldn't kill my enemies because of that. Even in bannerlord, I hate when the guy I hit is knocked out and not killed :grin:
 
Throwing knives and a beautiful sharp dagger I crafted for myself and a large round shield on my back :smile:

Cause after you reach tier 4 clan and muster 500+ men and fight in massive battles , your individual performance does not matter at all, but giving the appropriate orders with the right timing has a clear influence on the result.

So i like to be as light as possible ( but still using shield in case and for sieges ) and focus on giving orders and reposition myself to have the best view of the battle ( in 1st person it is important).

But early game, my favourite setup is to be on foot, it is the most immersive and fun for me. But you cannot lead cavalry personally and circle around to confuse their ranged back lines, so it is clearly much weaker.

This said the strongest I was is when I carry a polearm as a horse archer. Javelins are great too when you craft some uber versions of them and use the speed of the horse to throw even faster. Very satisfying kills.
 
Doesn't get boring do the same thing over and over?

I dunno, the running around is slow and stops me being able to command my army properly, and as Apocal said, being part of a siege without a ranged weapon is very un-fun, and I'm with Wulfsdottir in that I'm too lazy to swap weaponry between sieges and battles. It would be nice to have a siege loadout similar to the civilian/battle loadout in the inventory screen.

Overall I guess I'm saying I don't mind using the bow, I agree with Gelimer that once you reach a few hundred men, it's their strength that makes or breaks a battle, not your skill with a bow/javelin/sword/whatever (at least until they implement morale loss for death of a leader).

Thinking about it, most of the time I don't use my weapons, only a bow to help in a siege... Oh, and my polearm/axe to cut down the second gate because the soldiers are too derpy to attack it...
 
Oh, and my polearm/axe to cut down the second gate because the soldiers are too derpy to attack it...
that is so annoying. i have not had any luck trying a mix of commands to get them to hit the gate consistently. factor in siege and ladder climbing issues, i always spend the extra time and break siege walls.

I think i will always have a ranged weapon. would be nice to see the xbow and bow horseback perks implemented. When units get all bunched up i cannot even swing my melee weapons properly, so a ranged weapon it useful. It is a blast defending a siege with your bow due to the arrow buckets
 
Indeed because in large battles sometimes if i give an order to "advance" F1-F4, once they get into range and throw javelins, if i dont tell them to attack shortly after, they show their backs to the enemy and i can lose over 30+ men because my timing was not so good.

Whereas with my strongest individual setup ( heavy on armored horse with best bow and arrows and a polearm) , i will usually kill between 5 and 30 guys max on average in a single battle.

But there are other situations where if you give the order too late you can lose 20 or 30 guys more than if you give the order at the right time like with cavalry charges ( need to disengage them) or when your cav is engaged by other cav or when your archers are attacked by enemy cav and you need to order your polearm troops defending your archers to engage the cavalry quickly.

Because when you are too busy fighting ( especially in 1st person view ) you kinda lose track of everything that is happening around you and the enemy movements so you end up killing many guys but you lose more by not giving orders at the right time.

That is why i just like to carry fun or weird setups by mid game because i am bored of the usual shield + axe or bow+polearm gameplay and I dont fight much during the battles if at all at some point, i mostly fight in tournaments.
 
Currently I'm doing a no ranged build on foot, maining a 2H axe and carrying a 1H sword & shield and it's a lot of fun not to mention strong.

You'll need high athletics for this type of build, the higher the better. I use sword/shield when dealing with ranged units, otherwise it's the 2H axe slaying multiple enemies with single swipes.

For open battlefields, I'll hang on the edge of our infantry until the two sides clash and then start hacking away with the axe until the flank is dead or running and then move down the rear of their line swinging at their backs while they're occupied with our infantry. This is usually enough to win most battles convincingly.

For sieges, if they have a large garrison, then I'll break down their walls first with trebs and then charge through the breach on my horse, dismount, wait for our forces to engage at the breach and then cause havoc to their defenses at the breach until they fold and then it's usually game over at that point. Otherwise if they have a small garrison, I'll either storm the ladders early or batter down their gate and take it the standard way.
 
I'm boring so just sword and shield on a horse. Nowadays I usually have a lance/spear too because having a bow doesn't work as well at the beginning and I don't have patience for that lol
 
my hero to start with focuses on archery. This raises riding skill very fast. I'm bow 2 quivers and sword 99% of the time until I reach around 225 archery and 120ish 1 hand. After that I work on pollearm, which I prefer over 1 hand for more cavalry focused encounters. In seiges bow and 2 quivers with an axe or mace. I sacrifice a quicer for a shield for harder sieges and try to scavenge arrows when I enevitably run out.

Horse archer is the most robust build. I find most of the time the extra quiver outweighs a shield in terms of how often you will use it. Until mid game I only give companions shields and axes for seiges. In mounted combat if they have a ranged weapon they will try to use that by default.
 
So my current setup:

-All difficult settings to realistic
-No graphical help like aim reticule, small banners over troops, bla bla
-First person camera
-On foot
-Shield + spear + bow
- my self and my companions wear a wolf skin as helmet because we are the wolf souls.

Battles are hard but very immersive, hard to distinguish friends from foes, sometimes you don’t know where are you aiming, hard to know which are the right orders to give to your troops, be part of your own shield wall is chaotic, brutal, Funny !

My only complaint is that they end to fast.

Great experience, I would love to see my banner waving on the battlefield ?
 
I usually play as Batannia with a two handed axe, a bow and two quivers.

If I'm playing as Vlandia I'll use a one handed, shield and a lance and keep a crossbow and bolts in my inventory for sieges.
 
1st BUILD is a absurdly generous way to describe anything about character progression in Bannerlord.
Very little of your choices actually change or improve performance or game play.
Here's my current character for a long game.



Because perks are both missing and bad, I look most at what skills I feel are most helpful.
Because attributes are scarce I min/max for them with char creation.
Based on multiple play-through s I feel 7 is the most an Attribute needs to reasonably reach 275+ in it's skills.
I build my char with close to 7 in both control and endurance because I favor riding and archery as my main skills.
I'm very involved in combat and feel these are the most helpful for controlling the battle. I usually position party and then try to kill anything dangerous myself before it gets to close.
The next skill I want is Stewart, because it increases party size and levels at a reasonable rate.

After that..... I don';t know, I've tried many things and found them very ineffective or just too slow to level.
Medicine and engineering are so absurdly slow to level that I don't do them anymore because the game will be over by the time you match a wanderer's skill.
If this changed I would probably go for an int build as I do value these skills. Currently I took leadership but I don't think it's good enough or fast enough to level in the current game. I took some athletics and pole arm because..... well I don't know, another I could skip.

Really I don't think I need max archery or riding so in the future I might go for 10 int, but as I said these skills don't level well.
Of course with working perks all this stuff could hange.
I love pole arm but it;s fine with little skill so no real reason to raise it other then might as well.
 
I have diddled with everything, in order to assess what I like. (Yeah, I even took up Crossbow, although my skill started at 10.)
My go-to config is Noble Bow, quiver, quiver, 2-handed crafted ax. I'm mostly a horse archer.
My siege config is Noble Long Bow, Quiver, Quiver, Quiver. When I want to enter the sieged town or castle, I simply exchange an empty quiver for whatever melee weapon I see on the ground.
I keep quivers of +3 and +4 arrows for myself. I note I have never seen even a +1 bolt for crossbows.

I am my warband's best soldier, so my participation is important. But my tendency in field battles is to lose track of the action when I am meleeing, so I try to stay distant enough that I can usefully direct my groups. That ax I carry is used most against routing enemy.
 
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