What mods are everyone looking forward to?

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Im looking forward for total conversion mods but I care more for mods that enhace the core gameplay. Bannerlord does bring a lot of stuff to the table but some things look poorly made, like for example, tournaments. They are the same boring thing we've had back in Warband, and since now you can have more than 1 mod installed in a single folder im expecting to add this and more stuff like a possibility to actually interact with people in town, you know expanding the text you get when you speak to them, which is very important to me to feel immersed in the game, and as we've seen now in these gamescom videos they lack of creativity and diversity. I hope someone makes that up.
 
Installing 10 mods once in a folder, Pendor with Perisno combined in same place, I hope as we not will need facemods for BL if native ones were pretty but if we get only 5 skins and few boring hairstyles for ladies, will be need of them
 
Total conversion mods such as ; LoTR , GoT , real world map.

RPG modes where we are in a one big map like Skyrim or a small map with an objective to clear a dungeon or whatever. I feel like it is gonna be possible. Or at least I wanna try making one.

Flying mounts, board games , flaming arrows , different siege equipment , different multiplayer game modes , magic mods etc
 
The mod that features the pre-WB Calradia (map, factions, characters, backstory) with Bannerlord's gameplay additions.
 
I'm looking forwar to mods that explores the same world as Calradia is set in, but in other lands. I recall Gerovia (or some such) was east of Calradia, that the Nords have a northern homeland and so on. And perhaps some daring souls will invent new lands for us to explore as well, in the same world.
 
First of all and most important

Mount and Blade 2: Bannerlord



then something like AD 1257, Game of Thrones (but not from cozur), Lotr (but only when you can mod bigger units like trolls properly)
 
Arnulf Floyd 说:
A mod based on Silmarillion

i've been thinking about that as well. But the more I think about I perhpas them mod should be set later? I don't know how easily dragons or balrogs can be done in the Bannerlord system so perhaps the mod should be between the War of the Last Alliance and War of the Ring? That way the primary troops will be humans and humanoids so modders won't have to try and creature things like dragons and such.
 
Woah... I skimmed this whole topic looking for someone mentioning Floris mod....

Floris became my vanilla experience.

Idk I'm looking to mix and match mods... Also I wouldn't mind large vanilla inspired veriety mods that just add more armor and content into the game.

 
If you ask me: actually none, I'm looking forward to Bannerlord. I want it with all already seen features in Warband's mods and some more, and so far it looks like something I want.
 
Now that the modders will have full access to the engine and be able to make custom rigs, I would like to see a Diablo remake from the 3rd person ARPG perspective!
 
I would say "Sayazn" which was masterpiece, but honestly I don't wanna see any firearms in bannerlord for a long time.
 
AFKward 说:
If you ask me: actually none, I'm looking forward to Bannerlord. I want it with all already seen features in Warband's mods and some more, and so far it looks like something I want.

Dont expect much from vanilla Bannerlord. Pretty sure freelancer will not be in and it is in my eye one of the best mod features
 
Novgorod 说:
AFKward 说:
If you ask me: actually none, I'm looking forward to Bannerlord. I want it with all already seen features in Warband's mods and some more, and so far it looks like something I want.

Dont expect much from vanilla Bannerlord. Pretty sure freelancer will not be in and it is in my eye one of the best mod features
For the time it's taking to get released I do expect a lot from BL in general, what I have to say is: wait and see.
Feature mods might not even be needed in most cases.
 
Some kind of bandit mod, supporting real time raids - sneak in/cut your way, get the loot, ride away - hit and run actions. A mod what integrates small aggros into the big picture, like killing guards in town fights should have their effect on the number of garrison. The lack of these things made it obvious that the game is played in separate layers in Warband. Bannerlord will probably do it better from start, but there're always things to improve.
 
Native Bannerlord will be just a very improved and bigger Warband, I like BL because powerfull modding support
 
One that lets you play the game "in some form this year" in 2016.

Arnulf Floyd 说:
Native Bannerlord will be just a very improved and bigger Warband, I like BL because powerfull modding support
Quoted for truth.
 
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