The early access version will be reusing scenes for different towns, may lack some supporting features, may have a limited number of quests, voice-overs, etc. and may lack localizations for some languages.
Throughout the course of the early access period we intend to introduce the missing supporting features, such as, rebellions, kingdom creation and weapon crafting, while expanding and enhancing many of the existing features that are outlined below.”
Cheers for that, didn't see that in the store page yet.This is from the steam store so this is what I know thus far.
This is from the steam store so this is what I know thus far.
I was very interested in the mechanics of crafting weapons.
It is sad that she will not be at the start of early access. This is a small part of the game, but very interesting.
If they don’t add mechanics with heirs, then I will be in a passive sad rage![]()
It seems to have heard that death can be turned off. So the game can work without this mechanics.The life-cycle and heirs system is much more important to me; I feel this will be included given how its such a significant portion of the game now. Afterall perma-death is a thing now.
I wonder what turning off Death will actually entail.
Is it just for the player? For everyone? Is the entire heir mechanic turned off because the game doesn't need new lords anymore? Can the player still die from old age or do they just stop aging?
Good question, because if turn off death means your character cant die of old age, then what is the point of a family & clans? will only serve to overpopulate the map so i am hoping it is only for battles, or that having children gets disabled when you turn off deathI was under the impression that you can't turn off death entirely - you can only turn off death in battle.
You'll still age and eventually die from it, and you can still be executed if you're captured for high crimes, misdermeanors, treason, abuse of power, etc.
As far as we know the only major things to be missing are player kingdoms, rebellions and weapon crafting. There could be more but those are the 3 big ones listed on steam.I'm usually a very patient guy so if the EA version will lack major features (such as the mentioned kingdom creation) I'd be more than glad to wait for the final release. But if most of the things missing are voice lines and quests, I could see myself getting into EA.
It'd be cool to have a definite list to be able to really work out if I want to have my first playthrough on the EA version or the full version.
Hm strange, I didn't think to die in battle was ever on the table. Every time lords battle they would be at risk of dying considering at least one lord has to be reduced to 0 hp to end the battle (unless giving up is an option for the NPC lords).I was under the impression that you can't turn off death entirely - you can only turn off death in battle.
You'll still age and eventually die from it, and you can still be executed if you're captured for high crimes, misdermeanors, treason, abuse of power, etc.
Regarding weather effects: we have seasonal changes, so perhaps my statement was a bit off the mark there as they aren't really weather effects along the lines of something like thunder storms.
What we don't have at this moment in time are weather effects that impact directly on gameplay in scenes, such as rain that prevents your crossbow from firing, or anything else like that.