what is the chance TWs hardcoding their classes so they can sell their precious skins?

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Using the steam Marketplace would sorta solve that wouldnt it? Just off the top of my head without having given it any thought, if they used the steam marketplace, creators could help contribute to new assets, and make some money on it, while TW takes a cut. Big win for everyone involved
They wouldnt have to hardcode it then. Creators would prefer using the marketplace and get money for their work surely.

(Ignoring that Epic games store exists ofcourse, dont have a solution for that)
 
At no point have TW ever said they are 'selling' the skins. Indeed they have said the exact opposite before...

This is just a false outrage....
 
i hope it got gacha and waifu skins with a collaboration with Nier Automata, so I can play 2B in Multiplayer behind a ssr pay wall like fgo.
 
At no point have TW ever said they are 'selling' the skins. Indeed they have said the exact opposite before...
Did they ever deny they may eventually sell skins? I don't think so.
You need to parse their PR statements like a lawyer to see how they avoid saying this.
This is just a false outrage....
It's false outrage right until it's real outrage.
The benefit of stupid rant threads like this is to send a message - that may or may not influence future TW decisions. In the end, it's positive activism.
 
At no point have TW ever said they are 'selling' the skins. Indeed they have said the exact opposite before...

This is just a false outrage....
You're gonna look real silly when they start doing it
 
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Yeah we should really trust taleworlds word.
Yes let's all make up stuff to get angry about now....

I can't believe Taleworlds are going to shoot a puppy next week.

Did they ever deny they may eventually sell skins? I don't think so.
You need to parse their PR statements like a lawyer to see how they avoid saying this.

It's false outrage right until it's real outrage.
The benefit of stupid rant threads like this is to send a message - that may or may not influence future TW decisions. In the end, it's positive activism.
Where do we draw the line? Should I make a rant thread about everything I don't want TW to do? Anyone have any suggestions or evidence ever to even suggest they might sell skins?

Just seems very silly.
 
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Where do we draw the line? Should I make a rant thread about everything I don't want TW to do? Anyone have any suggestions or evidence ever to even suggest they might sell skins?

Just seems very silly.
There are solid arguments that indicate TW would sell skins (existence of skins, indefinite delay of custom server release, their expressed general intent to monetize stuff in MP). The issue is far from random hysterical non-story and only a definite statement from TW that they would never, ever sell skins would settle it. Not this evasive stuff:
We don't have any plans to sell skins right now. It is far too soon to even be thinking about that discussion considering how much work MP has left to do on it.
 
There are solid arguments that indicate TW would sell skins (existence of skins, indefinite delay of custom server release, their expressed general intent to monetize stuff in MP). The issue is far from random hysterical non-story and only a definite statement from TW that they would never, ever sell skins would settle it. Not this evasive stuff:
How about we actually listen to callum and heed his advice;

"It is far too early to even be thinking about that discussion given how much work is left on MP"

Rather then pointlessly create melodrama. I know this forum likes to kick up a fuss (sometimes rightfully so) but complaining about something that might happen in the far future is a new low.
 
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How about we actually listen to callum and heed his advice;

"It is far too early to even be thinking about that discussion given how much work is left on MP"

Rather then pointlessly create melodrama. I know this forum likes to kick up a fuss (sometimes rightfully so) but complaining about something that might happen in the far future is a new low.

And I honestly thought this community had already hit its lowest point...
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ok
 
Sure - we also got promised battle mode years ago. Until we see a store button with a big 'buy now' button it is pointless drama.
Sorry, just to clarify: You will unlock skins by playing the game and levelling up. We don't have any plans right now to sell skins.
...never say never. But is this really worth getting worked up about?
 
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Sure - we also got promised battle mode years ago. Until we see a store button with a big 'buy now' button it is pointless drama.
Bringing up other random features that they haven't implemented isn't a great argument, TW becomes very hard-working the moment they can make money off of doing something by monetizing it. They'll sell skins, more is pointing in that direction than not.
 
Bringing up other random features that they haven't implemented isn't a great argument, TW becomes very hard-working the moment they can make money off of doing something by monetizing it. They'll sell skins, more is pointing in that direction than not.
Oh yeah? Give me an example... the last thing TW 'monetised' was bannerlords release...

Again are we really at the point where hypotheticals are what we are angry about?
 
Sure - we also got promised battle mode years ago. Until we see a store button with a big 'buy now' button it is pointless drama.
No actually don't. At first they mentioned that they will not include battle mode in the main game and they was planning to push it to the modders since their Chad plans would remove of need of an battle mode. Long after outrages from the community they reconsidered implementing battle mode. But their chad plans comes first because of this altitude we see no updates on battle mode as they push it as more as they can to promote skirmish since beta,

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I can give more example of that like, a developer like petmonster lied about his chad desing. he gaved false numbers and talked about how superior his desing was, after that callum tried to clean the mess he created. but still we saw what happend in the end. A dead multiplayer.

Links:
Taleworlds has decided - the class system is staying and developer opinions are irrelevant, he also brags about vast majority of feedback being positive
Callum calling out his own developer for spreading misinformation regarding "vast majority of feedback being positive"

They don't even listen their combat testers opinions about their skirmish changes. At this point there is no future till we see drastic changes to the team who is working in multiplayer part of this game or custom servers.

Even what is funny for me tho is now with passive perks they developed with their chad ideas, promotes item dropping, like you should have to drop items to your team mates (like in current chad desing, if you pick veteran in sturgian varyag you get an extra sword thats only purpose is to drop it to your teammate like an archer.) That was their argument against equipment system and they were saying how bad is equipment system was. And now they are using it to "balance" their superior desing.
 
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The benefit of stupid rant threads like this is to send a message - that may or may not influence future TW decisions. In the end, it's positive activism.
There is quite literally no benefit to these rant threads. All they do it get people to make emotional arguments that will inevitably sour relations between TW and this forum. Threads like this, Modders vs. Devs, and Bannerlord was a Grift only rile up the forums to get them angry.

As for whether or not there will be paid for skins, who is to say. It could happen or it couldn't. While I personally wish that there shouldn't be any paid for skins in the game, as long as they give no benefit to people who purchase them it isn't going to be the worst thing in the world.
 
Oh yeah? Give me an example... the last thing TW 'monetised' was bannerlords release...

Again are we really at the point where hypotheticals are what we are angry about?
I'll give you examples. Instead of expanding upon Bannerlord's content and adding new features, they have instead opted for porting the game to consoles, teasing DLC, and making a new project (space game), and now we have the selling of skins becoming more likely. TW takes a year or more to fix sieges, but will happily go hard at work porting Bannerlord to consoles. Why? Money. There is far more evidence than mere "hypotheticals".
 
I'll give you examples. Instead of expanding upon Bannerlord's content and adding new features, they have instead opted for porting the game to consoles, teasing DLC, and making a new project (space game), and now we have the selling of skins becoming more likely. TW takes a year or more to fix sieges, but will happily go hard at work porting Bannerlord to consoles. Why? Money. There is far more evidence than mere "hypotheticals".
Money makes the world go round, and TW is no longer just a small company. If they want to continue to make games, they are going to have to make money. Console ports aren't a new thing, as Warband has already received that treatment. The current skins system is just the bog standard skins system from any other game, where you play the game more to unlock skins for your character. And DLC was an inevitability, Warband had them and so will Bannerlord. TW can't run a company on good will alone, and selling skins is far from the worst sin a gaming company can commit.
 
There is quite literally no benefit to these rant threads. All they do it get people to make emotional arguments that will inevitably sour relations between TW and this forum. Threads like this, Modders vs. Devs, and Bannerlord was a Grift only rile up the forums to get them angry.

As for whether or not there will be paid for skins, who is to say. It could happen or it couldn't. While I personally wish that there shouldn't be any paid for skins in the game, as long as they give no benefit to people who purchase them it isn't going to be the worst thing in the world.
When Taleworlds makes decisions, I imagine player backlash is a factor. It's useless to complain after they do it, so showing them how the player base feels about something that they might do is proactive.
Your argument (here and elsewhere) is basically "take what you get, don't upset the company" which does nothing. It's sheepish conservativism with undue respect for authority.
 
he's completely right. Launch day had 250k players, maybe less than 1% of those players were on multiplayer on launch day lol. Today the game averages like 10-20k players, and way less than 1% are on multiplayer.

BUT, now that they are at only 10-20k players multiplayer is the only thing that could make them a 50k active player game. That is simply a fact, we saw it with warband.
 
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