SugarfreeTW
Recruit

I played a long campaign on Bannerlord a few months ago, shortly after it released, there were a few bugs here and there but on the whole it ran well and I enjoyed it.
I went away from Bannerlord for a while and came back to it tonight excited to see how it would have improved in the time since I last played it, but for some reason it now struggles to run even on low graphics, whereas before I could play it on medium graphics no problem at all.
About two minutes into playing I tried to enter a tavern and the game crashed with this error:
d3d_device_->CreateBuffer failed at
rglGPU_device::create_gpu_buffer
The GPUdevice instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Las Executed Marker: Only supported with nVidia GPUs and Windows 10.
Obviously the game closed but Steam still believes it is running for some reason.
I loaded it up again this time through GEFORCE and entered the tavern successfully, but again the game struggled even on the low graphics setting, and I noticed a lot more glitchey NPC behaviour than I remember from months ago when I last played the game e.g. stuck repeatedly walking into walls, that kind of thing.
What has happened? Am I perhaps missing some kind of magic optimising fix which will make the game playable again? It's such a shame, I love the series and I had really high hopes for this game after I played it previously.
I went away from Bannerlord for a while and came back to it tonight excited to see how it would have improved in the time since I last played it, but for some reason it now struggles to run even on low graphics, whereas before I could play it on medium graphics no problem at all.
About two minutes into playing I tried to enter a tavern and the game crashed with this error:
d3d_device_->CreateBuffer failed at
rglGPU_device::create_gpu_buffer
The GPUdevice instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Las Executed Marker: Only supported with nVidia GPUs and Windows 10.
Obviously the game closed but Steam still believes it is running for some reason.
I loaded it up again this time through GEFORCE and entered the tavern successfully, but again the game struggled even on the low graphics setting, and I noticed a lot more glitchey NPC behaviour than I remember from months ago when I last played the game e.g. stuck repeatedly walking into walls, that kind of thing.
What has happened? Am I perhaps missing some kind of magic optimising fix which will make the game playable again? It's such a shame, I love the series and I had really high hopes for this game after I played it previously.

