The captain's mode was the bannerlord's multiplayer "feature", which made the game unique against the competitors. Well, now what?
Captain's mode has become dull, boring and uninteresting **** ... In the early versions of the game, and even in versions 0.8.x and 0.9.x of the closed beta test, the gameplay was more dynamic, faster and more interesting. The battles were like battles, and not like the performances of blind, one-armed and stupid imbeciles ... People do not want to play it or watch it on YouTube. Low online in the game confirms these words. All my friends and acquaintances stopped playing. If earlier skirmishers were not interesting and crappy, now almost everything has become crappy and not interesting. Then in one patch the archers became stupid and blind, now the infantry is still moving - as if every unit gave a **** in their pants ...
Developers, can you balance the units gradually without sudden jumps? Through each patch, some type of troops turns out to be imbalanced or, on the contrary, unplayable ...
It was a good tradition to send a Feedback Form to players in the closed beta test. Is there any analogue of this now?
Well, about patch 1.5.5 ... On the beta version, this patch in captain mode was not even tested ... All balance changes were introduced without a test in the main version of the game ... along with technical bugs ... Shame ...
Captain's mode has become dull, boring and uninteresting **** ... In the early versions of the game, and even in versions 0.8.x and 0.9.x of the closed beta test, the gameplay was more dynamic, faster and more interesting. The battles were like battles, and not like the performances of blind, one-armed and stupid imbeciles ... People do not want to play it or watch it on YouTube. Low online in the game confirms these words. All my friends and acquaintances stopped playing. If earlier skirmishers were not interesting and crappy, now almost everything has become crappy and not interesting. Then in one patch the archers became stupid and blind, now the infantry is still moving - as if every unit gave a **** in their pants ...
Developers, can you balance the units gradually without sudden jumps? Through each patch, some type of troops turns out to be imbalanced or, on the contrary, unplayable ...
It was a good tradition to send a Feedback Form to players in the closed beta test. Is there any analogue of this now?
Well, about patch 1.5.5 ... On the beta version, this patch in captain mode was not even tested ... All balance changes were introduced without a test in the main version of the game ... along with technical bugs ... Shame ...