Interesting, I had long forgotten about that.
The main thing I'm pondering is how many traits can a character have? And if they have multiple do they have to have one of each trait?
Besides I didn't really mind the trait system from Nova Aetas, it reminded me a lot of Crusader Kings II among some other games and personally I think that the mod has a lot of good features in it. The fief improvement for towns (and in general) is one of my favourite parts of the mod.
Now to answer Terco's question: Maybe, much like in CK II I found the random trait system to be a little annoying. I know a lot of players like that sort of thing but it can be kind of game ruining at times. Let's just say I've had more than a couple of games go south very quickly due to bad traits. Some players love that stuff, others (like me) rage quit.
But despite my tales of woe I still like the general idea and I'm not entirely opposed against it. The idea sounds fine to me and I just hope that it will be dealt with properly.
Also I get most of the other traits but Generosity and Disloyality seem like a bit of a weird match up to me. Why not something like Generosity/Selfishness? or Loyality/Disloyality? or even Generosity/Meanness?
The main thing I'm pondering is how many traits can a character have? And if they have multiple do they have to have one of each trait?
Besides I didn't really mind the trait system from Nova Aetas, it reminded me a lot of Crusader Kings II among some other games and personally I think that the mod has a lot of good features in it. The fief improvement for towns (and in general) is one of my favourite parts of the mod.
Now to answer Terco's question: Maybe, much like in CK II I found the random trait system to be a little annoying. I know a lot of players like that sort of thing but it can be kind of game ruining at times. Let's just say I've had more than a couple of games go south very quickly due to bad traits. Some players love that stuff, others (like me) rage quit.
But despite my tales of woe I still like the general idea and I'm not entirely opposed against it. The idea sounds fine to me and I just hope that it will be dealt with properly.
Also I get most of the other traits but Generosity and Disloyality seem like a bit of a weird match up to me. Why not something like Generosity/Selfishness? or Loyality/Disloyality? or even Generosity/Meanness?





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