What do you want from the 1.1 patch?

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As much as I wouldn't mind easier progression later on, I don't mind the place my character stopped getting stronger. She doesn't feel too overpowered, but isn't weak either. That said, better progression would still be nice. A tweak here and there to make it easier.
 
Player/Companion leveling needs a serious overhaul. It shouldn't take so long to go from 0 to 100 in any skill. Obviously some skills are more irritating than others.

After 100, and especially after 200, okay, you can say that like 5 focus points and high base attribute are required to go that far. But seriously, leveling some stuff is just torture.


Zilego said something about a Grand Tourney. That would be awesome, I wouldn't say this should come in 1.1, it should be part of maybe a bigger diplomacy related content drop though. Make it serious. Like when a kingdom is at peace for a while, it can hold a Grand Tourney that has Top tier rewards, and all the lords of the realm, and other realms at peace show up to compete.

I agree the tournaments in EA were too easy and exploity ways to grind ultimate gear. I'm okay with kind of basic peasant tournaments awarding only minor rewards (They're good sources of Fine Steel if you don't have the Steelmaker II perk)

Boosted XP in Live Battle, or XP overhaul for troops. XP and troop level gains should be in parity with Auto resolve, though auto-resolve (Especially against looters) is obviously going to be more time efficient since you don't have to command an actual battle. You should reward players for playing your game, not punish them... Just a thought.
 
1) fix smithing and a better improve to skill it, like… go for objective… for example, if u want that 2H sword u have a path and hard to get it (smithing level require and mats, like world of warcraft crafting). Im tired of getting random recipes that I really dont care and idont get what i simply want, this is not a online game to auction house thrash pieces;
2) didnt check, but 2H Mace is not a polearm, is a 2H weapon. Fix this;
3) didnt check, fix troops stats;
4) feasts;
5) sometimes i got stuttering when i play long time on load screens;
6) load screens and menus ingame get slower after i play long time;
7) i know this is a early access, but there are small bugs like 2) or 3) that is annoying :grin:

cheers all
 
Crossbows in the market.
Reasonably priced armor.
The unnerfing of the tournament betting.
Better loot drops of high end gear when appropriate.
ALL of the perks working.
Party XP awarded at the end of battles.
 
1. Diplomacy
2. More interaction possibilities with Nobles (conversation, joining their Clan, etc.)
3. Random events on the map / in towns
4. Revolting Clans (independence) / Creating their own factions
5. The option for a duel between the Lords before a battle, to prevent unnecessary deaths
6. The AI should reconsider a fight due to troop quality and experience, even if outnumbered
7. Fleeing from a battle should have a penalty on honor and influence
8. More options in the kingdom / clan menu
9. Maybe a ranking system in the kingdom, where you can achieve new positions and benefits or lose them
 
Diplomacy and for Campaign AI to stop being so obsessed with territorial expansion every few days and stop being so stupid
 
Wouldn't mind if they fixed the siege FPS drop they added in 1.0.8. Game is now unplayable for me and I hadn't had an entire issue before then. 100FPS in 1000 man campaign sieges down to like 10fps....
 
-More peace time events
-No more one colour banners, proper heraldry
-More things to do in castles/towns
-Diplomacy
-More items especially armors
-Estimated income from workshops like in Warband (before buying them)
-Heraldic caparisons/barding
-Fix for unresponsive cavalry in tournaments
-Option turn off arrow hit sound
-AI using better formations and fix for moshpits in battles.
-Formations improvements, especially the shield wall, the shielded units should take the frontlines.
-Town/Castle/Village names overhaul (i.e Sargot should be in North)
 
最后编辑:
I would like to see all perks working accordingly and the return of feasts or something similar to them.
 
1. More Couchable lances (not all "Lance" polearms are couchable)

2. More Craftable lances

3.Leveling skills is extremely slow after 100, could use a boost
 
1.Advanced diplomacy and policies(e.g rebellion,alliance,civil election)
2.Feast and festival
3.Balancing
4.Batter optimization for lower computer specs
5.More interaction of nobles and clans
6.Educational system for children
7.365 days per year
8.Random event
 
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