somethinglightthat
Regular
Looters are, and should, just be stupid charging morons with low morale like they are.
I always wondered about how this sort of thing went down way back when. I guess there were times when you just started killing people without talking to them, and other times when there was some sort of "who are you" before the arrows flew. Maybe some historian knows, a quick lazy search didn't turn much up.
Either way an option to skip talking and just start the encounter would be nice imo.
I hate the mandatory dialogue mainly because it makes no sense why we would be chasing down raggedy bandits in the forest and request a parley, and then say they're dead men, and then scatter off in different directions and meet on a battlefield. Why would fighting bandits have any such battlefield formalities?
Player's Party: "Let's ride those bastards down"
Looters: "Oh ****, they're right on us! We can't outrun them!"
Player's Party: "Sir, they're stopping, should we unleash our forces on them?"
Player: "No, we parley"
Looters: "Perhaps we can pay them off"
Player: "Surrender or die. Your choice"
Looters: You'll never take us alive! Let us go back to our respective fair and square positions, reform and deploy"
Player: Aight.
Doesn't make sense why we would fight a bunch of deranged mongrel bandits with no honor, in the mountains like this. You would just run them down and kill them. Give us the attack now option, please.
I always wondered about how this sort of thing went down way back when. I guess there were times when you just started killing people without talking to them, and other times when there was some sort of "who are you" before the arrows flew. Maybe some historian knows, a quick lazy search didn't turn much up.
Either way an option to skip talking and just start the encounter would be nice imo.
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