SAUS
Veteran

From what I have read, a lot of people specialise their companions, using the skills they start with and adding to them. I have also heard that people like to turn their companions into vassals.
From my own experiences, I have not enjoyed having them as vassals (I find them to be too powerful to give from my party) and specialising them did not suit my desires.
Whenever I play now, I always make them into the same thing. I get them to 10ish strength and 12 agility so they can use the equipment I want them to (charger - 4 riding, 12 agility for the riding skill, and whatever armour/weapons, namely the siege crossbow which requires 10 strength). After that, I level their intelligence up to 18 (it's a nice sweetspot, I find). This way, they can all have 6 trainer (trainer is the only party skill that stacks, and boy is it useful) and the extra skill points allows me to flatten out their differences. After that, I only level their strength. Characters that fit the mold better will have extra skill points, so some other party skills can be taken with them.
In the end, they always end up with heavy armour (same as mine), a shield, a 1-handed weapon, and a siege crossbow with its bolts. They always ride a heavily armour horse. With this setup, I waste no skill points for their ranged weapon (crossbow takes no skills to use), and they don't turn into horse archers during all the battles (siege crossbow can't be reloaded on horses). They are essentially knights, but if they dismount, they are sharpshooters, and if I tell them to dismount and hold fire, they are sergeants. They fit all the roles I need them to be. To top this all off, they can never die. They are unkillable super soldiers.
TL;DR
Instead of making them into vassals and/or specialising them based on their skills, I give them intelligence to get trainer and flatten their differences. I turn them into knights with crossbows. They are my unkillable super soldiers.
This is what I do with my companions. What do you do with yours?
From my own experiences, I have not enjoyed having them as vassals (I find them to be too powerful to give from my party) and specialising them did not suit my desires.
Whenever I play now, I always make them into the same thing. I get them to 10ish strength and 12 agility so they can use the equipment I want them to (charger - 4 riding, 12 agility for the riding skill, and whatever armour/weapons, namely the siege crossbow which requires 10 strength). After that, I level their intelligence up to 18 (it's a nice sweetspot, I find). This way, they can all have 6 trainer (trainer is the only party skill that stacks, and boy is it useful) and the extra skill points allows me to flatten out their differences. After that, I only level their strength. Characters that fit the mold better will have extra skill points, so some other party skills can be taken with them.
In the end, they always end up with heavy armour (same as mine), a shield, a 1-handed weapon, and a siege crossbow with its bolts. They always ride a heavily armour horse. With this setup, I waste no skill points for their ranged weapon (crossbow takes no skills to use), and they don't turn into horse archers during all the battles (siege crossbow can't be reloaded on horses). They are essentially knights, but if they dismount, they are sharpshooters, and if I tell them to dismount and hold fire, they are sergeants. They fit all the roles I need them to be. To top this all off, they can never die. They are unkillable super soldiers.
TL;DR
Instead of making them into vassals and/or specialising them based on their skills, I give them intelligence to get trainer and flatten their differences. I turn them into knights with crossbows. They are my unkillable super soldiers.
This is what I do with my companions. What do you do with yours?






