What do you do early game?

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Hallbjorn

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I was wondering.. what activities do you guys like to do in the early game? (When you have a small party, little to no money)

From my list, I have the following:
1. Making money (ofc) - trading and making profit was never my thing in Warband and in the current version of Bannelord is worst I think. I mean, the only way to know how to make some profits by buying low and selling high is by asking around caravans. Is there another way?
2. Improving your character - fighting to be exact. But, being in the early game, with low tier troops, I can fight only bandit parties and maybe ambush some hideouts (which atm are boring tbh). Also, bandit parties don't scale up (Like they do in Viking Conquest). So, it gets boring to fight parties of 3-10, sometimes maybe up to 30 low tier bandits.
3. Making relations with villages and lords - making side quests to improve relations so that you can recruit higher tier troops. The problem with this one is that, imo, lords are hard to come by..

Atm the early game seems like a hard grinding game.. I like that, but quests and battles are quite repetitive and boring.
And I'm not saying this because I don't like the game. I know it's EA. I will never lose hope for Bannerlord and Taleworlds.

Anyway.. what are your goto activities? Maybe I just don't know what to do.
 
I was wondering.. what activities do you guys like to do in the early game? (When you have a small party, little to no money)

From my list, I have the following:
1. Making money (ofc) - trading and making profit was never my thing in Warband and in the current version of Bannelord is worst I think. I mean, the only way to know how to make some profits by buying low and selling high is by asking around caravans. Is there another way?

Happened to me once or twice that somebody in a village or town told me that his relative sold something in another town for a certain price.
You could See if you can find Info like that as well and then check if it generally leads to Profits. I dislike trading (Less talking, more raiding!) so I probably won't bother... :grin:

I think one time it Was a child talking about his father.
 
Hunting looters, building the quality of my party up and getting renown to raise my clan level, from there i joined Vlandia as a mercenary. My next goal is to get into the faction proper either through marrage or vassalage. gotta get clan level 2 to become a vassal
 
I was wondering.. what activities do you guys like to do in the early game? (When you have a small party, little to no money)

From my list, I have the following:
1. Making money (ofc) - trading and making profit was never my thing in Warband and in the current version of Bannelord is worst I think. I mean, the only way to know how to make some profits by buying low and selling high is by asking around caravans. Is there another way?
2. Improving your character - fighting to be exact. But, being in the early game, with low tier troops, I can fight only bandit parties and maybe ambush some hideouts (which atm are boring tbh). Also, bandit parties don't scale up (Like they do in Viking Conquest). So, it gets boring to fight parties of 3-10, sometimes maybe up to 30 low tier bandits.
3. Making relations with villages and lords - making side quests to improve relations so that you can recruit higher tier troops. The problem with this one is that, imo, lords are hard to come by..

Atm the early game seems like a hard grinding game.. I like that, but quests and battles are quite repetitive and boring.
And I'm not saying this because I don't like the game. I know it's EA. I will never lose hope for Bannerlord and Taleworlds.

Anyway.. what are your goto activities? Maybe I just don't know what to do.

Hmm I am now collecting companions the caravan feature seems to be an easy way to offload our companions to do all the dirty trading work for us. I don't mind the fighting just the finance building.



Boys how or where i Can buy wood workshop or others
You go into town buy a workshop from any area and change it into a wood workshop.
 
The looters are too weak and provide too little experience/loot. I can't find anything stronger like Warband's outlaws, deserters, brIgands, sea raiders etc.
I don't want to get caught up in kingdom wars while I am too weak, but killing 10x looters at a time is too slow. What do I do next?
 
Only buy goods from villages, since the prices don't fluctuate in them. The first unit of goods you buy will be the same price as the 100th unit. If you buy in towns, the price changes with each unit sold/bought. Additionally, don't waste time on trading rumors. The price of goods in your inventory updates in real time as you travel the map, and will show the price you can get for it in the nearest village/city. Just buy 100 units of hardwood from a village for 10, then ride around until you see the value of hardwood go up to 30+. Stonks.

And to get workshops you have to take a walk around the town and physically go to the workshop, then talk to a WORKER (not the named NPCs) in there to buy it.
 
The price of goods in your inventory updates in real time as you travel the map, and will show the price you can get for it in the nearest village/city. Just buy 100 units of hardwood from a village for 10, then ride around until you see the value of hardwood go up to 30+. Stonks.

Great tip!
 
I raid and pillage weak settlements for some early cash like the barbarian I am.
 
I raid and pillage weak settlements for some early cash like the barbarian I am.

I tried that too but the village militia was too strong for my troops.
Although I only had faction troops, recruits and tier 1 or 2. You raid with mercenaries from taverns?
 
I won some tournaments and hired a lot of guys. Remember, you can check how big the garrisons of the villages are too. My first village had only six guards.
 
If you hover over the trade goods & food in a city's shop, a mousever tool-tip will state things like "Can buy/sell for X in [City name]". So not only does it tell you where you might go sell at a profit, but also shows other places where you could buy the same item cheaper. I assume (but don't know for sure) the completeness and accuracy of the information improves with Trade skill. But even at start, I've made a few extra denari along the way using this.

Are you sure the bandit groups don't scale up? The small single-digit Looter groups continue to infest my landscape, but I'm starting to see a few 50+ bands roaming around too. Admittedly, that over a game-year in, but then the timescale is a little different than Warband's.

I'd agree that nobles seem spread rather thin. Obviously the non-noble merchant/artisan/criminal classes are far more prominent in Bannerlord gameplay.

As far as "things to do", there's also setting up enterprises, but I haven't yet figured out the process for doing that. (edit...lol, I see that very question was answered above ITT while I was typing. Thanks!)

Another good money-making method is smithing ("money-augmenting" might be a better term). I've found it's more lucrative not to sell captured weapons directly. Instead, smelt them down to component parts (various iron types, steel, etc) and sell those off instead. It is absolutely not profitable (only from a money perspective...XP I don't know) to craft and sell finished weapons. At least, not at low level.
 
I raid and pillage weak settlements for some early cash like the barbarian I am.
Is that really a good idea? In warband i felt that it gave a too harsh penalty to relations with that faction and to honor that I never did it. But maybe the profit is actually good now?
 
The early-mid game definitely feels incomplete and a one-sided grind.

fight looters
tournaments
trading
quests
smithing

I have a lot of ideas.

Add more interesting stuff to do for pre-kingdom and peace times.

1. add solo adventurer parties like yourself. They start with nothing and build up too like you. Now you can also fight and trade with other adventurers like yourself not just looter/bandits. They can open their own workshops and caravans and maybe sabotage your workshops and stuff.

2. add crafting. Gather stuff. make stuff. stuff you made make more advanced stuff. sell final advanced stuff. profit.

3. add hunting (already in official TW top suggestion list)

4. add bounty hunting like in assassin's creed odyssey.

5. rework hideouts to be like mini small party sieges.

6. expand tournament to be a full mini-game in itself. like a gladiatorial/medieval sport with progression where you can manage your companions in the fights

7. add a message board for procedurally generated quests, bounties, contracts, etc. like witcher 3 and assassins creed odyssey

So many ideas.
 
Smithing seems like a very good way to make serious cash. Just need to get a little lucky on the unlocks, but even then, hardwood to charcoal makes decent income regardless of anything else.

If you're bored with looters, fight mountain bandits and sea raiders surely? Sea raiders are plentiful out to the west coast.
 
1. Make 15k to open a workshop via trade.

2. Hire my companion party and outfit them with the weapons I want them to have.

3. Since I play as Battania and it's hard to get horse archers where Battania is, I level up to clan tier 3 in Khuzait land, clearing bandit hideouts. Usually by clan tier 3 I have about 70 troops and 50 prisoners that all upgrade to Khans Guards. I keep my early game army all horse cavalry since they're fast and I have to travel all over the map.

4. I referred to this above but clearing bandit hideouts, although a struggle in the early game, is very rewarding. It gives you a good reserve of recruitable prisoners and it allows rapid improvement of your companions combat skills. Bandit hideouts are a good source of loot as well.

5. Get married.

I consider early game done when I'm married with a full companion party, I have a good army, and I've opened the maximum amount of workshops allowed to pay for my army without owning any fiefs.
 
最后编辑:
The same boring trade and tournaments grind. Next game I'll probably just use the dev console to start as landed nobility.
I wish they would add an advanced start option and just let us pick a clan leader and start as him.
 
I do some trading, some tournaments, some quests, some smithing. It is fine and keep me busy for a while. But there is only 4 or 5 worthwhile quests, rest give you stupid relations penalties or ask for impossible or tedious things to do. Tournaments become stale after first 10 maybe, rewards not exiting at all and money return from betting become stupidly low. Trade is fine as side activity, but as main occupation it is very boring. Smithing is broken, there is no real progression, just stupid jump from crafting useless junk to crafting 120 000 gold javelins.


We are supposed to have several years of early game experience, but there is so little to do before player start to deep into nobility squabbles. And after signing as mercenary or vassal, there is even less content available. only thing left to do is constant fighting
 
I turn recruits into archers no matter what faction I'm in. They're the best and cheapest troop for farming looters. The first thing I spend on is saddle horses so catching bandits can be done quickly. When I have about 1500g after that, I'll round up a surgeon and scout before they spend their talents wrong, and then start saving for a caravan or workshops.
 
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