WilsonMG
Knight
How do you utilize the current 1805 AI system to make it simulate real Napoleonic battles? I'm starting a new thread so as not to derail any other discussions.
I'm curious as to how some people are pulling this off because I've seen it mentioned in other threads that they have managed to make it seem closer to actual rifle/musket warfare. Part of me wonders if they're either exaggerating results (not an insult), or simply playing a little bit of make believe in their own mind as to what's being displayed on their monitors.
I have the AI system enabled in the Camp menu yet the enemy will always just do the Native clump charge to about 50m then stop and fire in a horde formation.
My own troops I have placed into 3 companies, Guard, 1st, and 2nd, and I generally start by setting them to "line" formation and either increase or decrease the density in order to attempt to replicate an actual line formation or skirmish formation. However, this seldom yields an authentic feel to the battle. I basically end up with a long line of staggered men firing at a horde in the middle. And is it just me or does form squares end up looking like anything but a square?
Is it simply not possible to code in proper formations with the M&B engine? Is it possible to add the crouching feature in from 1866?
How do you attempt to get the desired results of an authentic battle, and how realistic does the result seem to you?
I'm curious as to how some people are pulling this off because I've seen it mentioned in other threads that they have managed to make it seem closer to actual rifle/musket warfare. Part of me wonders if they're either exaggerating results (not an insult), or simply playing a little bit of make believe in their own mind as to what's being displayed on their monitors.
I have the AI system enabled in the Camp menu yet the enemy will always just do the Native clump charge to about 50m then stop and fire in a horde formation.
My own troops I have placed into 3 companies, Guard, 1st, and 2nd, and I generally start by setting them to "line" formation and either increase or decrease the density in order to attempt to replicate an actual line formation or skirmish formation. However, this seldom yields an authentic feel to the battle. I basically end up with a long line of staggered men firing at a horde in the middle. And is it just me or does form squares end up looking like anything but a square?
Is it simply not possible to code in proper formations with the M&B engine? Is it possible to add the crouching feature in from 1866?
How do you attempt to get the desired results of an authentic battle, and how realistic does the result seem to you?