After around 140 hours (whereof two full gamethroughs and a few partials) I put the game away. Waiting for;
1; Completely revamped diplomacy system, ie
* the ability to send messangers and recieve them for truce, peace, bartering for prisoners, courting, etc
2: Preferably also revamped clan and kingdom management, ie
* parties not useless and treated same as for other non-player clans, meaning they rescue themselves but preferebly tied to the revamped diplomacy above where we have to barter for their release
* refusing a fief, proposing to be eligable for a fief after conquer before the actual vote
* revamped relationships, ie be able to send gifts, propose children of two warring clans to marry to make friends etc, some cool things like that
3; Make the math behind _base_ speed visible so I can adjust to it, ie
* find the breakpoints for army size to the base speed, or even better
* remove it and show all affects as +/- instead of just a few of them.
4; Personally I didn't encounter the snowballing effect so many of you keep referring to after 1.2, but I would like some kind of development to go into the financial systems, ie
* Be able to hire soldiers without having to pick them up manually
* expand on the cities and castles, make it expensive to upgrade them with gold so we have something and somewhere to spend it. My last playthrough (own kingdom in aserai territory) I ended up with maybe 3-4 million but not a single lord stayed, so ended up murdering every last one and the game was ended with me having around 7 million in the bank and nothing to spend it on
5: Revamp the items a bit, make armor matter and make us be able to get the best armor from smiths. It's a bit annoying to run around with a ~30 armor helmet when I can upgrade units to tier 6 for 50 coins because I just can't find a single city having anything decent to buy.
* Reduce damage on weapons or increase armor significantly
And a personal pet peeve of mine, but I know that will not happen, remove "critical hits" on headshots. Armor is armor and with a great helmet an arrow shouldn't do more damage there than on the ie shoulder, hand or whatever.