but the "such a hard life" is very much not an argument being made "for why the game was the way it was for so long", the medical situation is a recent development that is the impetus for the game changing away from how it was. so your saying it's being used as an excuse for the previous state just... doesn't follow. it makes no sense.are all very interrelated excuses for the pre-commercial release state of the game, and ones that have been trotted out frequently. I've had this discussion on this forum before but suffice it to say I don't find them sufficient excuses for why the game was the way it was for so long
the game was the way it was because the (sort of) one guy making it is an eccentric weirdo and that's not an excuse that's just... why it is what it is. it's fine. there's nothing to say it shouldn't be the way it was, it's not like there's some rulebook for how games must be (beyond performance, i guess? but that part was always a work in progress). "being the way it was" isn't a thing that requires excusing, it's just to your taste, or not, and either is valid.
the new development of the medical situation caused them to decide to make a change to the way it was in an effort to find broader appeal, but that doesn't make it better or worse or mean that people were just making excuses before. and again emphatically "life struggles as excuse for it being bad" just isn't a factor here because the life struggles and the "being the way it was" aren't in the same timeframe, it just doesn't make sense as a statement.
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