TheSarranid
Regular

Just wanna know. I want to make a perfect army. Then make each hero a general, preferably so Artimenner goes Leiondas against the Vaegirs. 



Vermillion_Hawk 说:Swadian Knights are generally agreed to be the best on horseback, and Nord Huscarls the best on foot. My personal opinion is that the Rhodoks have the best ranged but that is subject to debate.

I beg to differ, I've made games with no cav. As long as your Inf is solid and you have lots of shooters behind them you can play horseless. Ideally you want is inf that have throwing weapons but its not manditory.voan 说:All infantry/archers are only really viable in sieges, although it's not like swadian knights are bad in this area![]()


Filou 说:I beg to differ, I've made games with no cav. As long as your Inf is solid and you have lots of shooters behind them you can play horseless. Ideally you want is inf that have throwing weapons but its not manditory.
Obviously it's easier when you have a few cavs, you can go by with only a dozen of them in an army of about 100 and still dominate.
I will also give my support to the Nord Vet archers. They are actually pretty good at close range, you simply need to have them hold their fire until the enemy is clsoe so they don't waste their ammo at long range. Well that goes with all archers, and even crosbowmen in a few situaiton.
I was mostly reacting to you saying that Inf/archer armies "are only viable in sieges". Just wanted to point out that they work well in many other situations, even when facing full cav armies. It's just that they require a bit more management than just charging ahead with full cav.voan 说:Yeah, can can certainly win the game with just about any army, but cavalry really is just the best way to go, even though I wish this wasn't the case. This is actually one of the main reasons i like M&B w/ F&S despite its many flaws. In F&S cavalry is much less of a dominating force


BannedFilou 说:I was mostly reacting to you saying that Inf/archer armies "are only viable in sieges". Just wanted to point out that they work well in many other situations, even when facing full cav armies. It's just that they require a bit more management than just charging ahead with full cav.voan 说:Yeah, can can certainly win the game with just about any army, but cavalry really is just the best way to go, even though I wish this wasn't the case. This is actually one of the main reasons i like M&B w/ F&S despite its many flaws. In F&S cavalry is much less of a dominating force![]()
Most mods include now a fix that make cavalrymen switch to one/twohanded weapons when trapped or dehorsed. I wouldn´t play Native after playing Diplomacy or Freelancer.SpruceTrap 说:I agree, the AI in this game is terrible. If you get a group of 30 huscarls, stand them on a hill and tell them to stand closer 3 times, they'll come out on top against 30 knights every time. The knights simply charge, get stuck and then get smacked around as they try to use their lances at a dead stop.
When I play on nord, I don't use any cavalry, nor do I need to.
To add to this statement. Strong crossbows can shoot through weak shields this any normal infantry guy with a weak tier 1 or 2 shield is defenseless against a sharpshooter with a siege crossbow.Arterra 说:well, sharpshooters can actually break up annoying shields far more quickly than marksmen in sieges, and quite frankly a volley of sharpshooters is more effective on charging cav for instant damage than marksmen. after all, you only get so many shots with them bearing down on you.
There is another even better reason to go after Huscarls instead. The Nord infantry tier 3 and 4 are much better. Those Warriors and Veterans can tear Spearmen and Veteran Spearmen appart with ease. While your Rhodok army might struggle until reaching the Sargeants, your Nords will kick serious ass from tier 3.Blead 说:...I didn't go for the Rhodok Sergeant because the Nord huscarl have great shields as well and throwing weapons which can really help your infantry before they engage in a archer/infantry/cavalry fight...