What about raid boss at M&B?

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weaktaz

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What about raid bosses at M&B?i know it hard to do it but i think its a good idea.M&B is at an age of myths and legends.with trolls and monsters.in fact it was tall ugly and strong mans.who had great treasure by stealing from peasants.creating a tall ugly and strong man who need a big party to die it will enchant the options of attacking castles and another party.and when the boss die will drop great spoils like good swords and armors.that all i had to say. :grin:
 
That's an interesting concept, but I disagree with the "Myths & Legends" part of your statement.

M&B Native is a setting of historic fiction, not fantasy. No orcs and trolls running about, at least that I've noticed...no magic, no pointy ears.

Might be a fine idea for a mod, though.

-Tiglath-
 
He isn't saying trolls, He's saying the myth must be started from SOMEWHERE (Every myth holds at least an ounce of truthful inspiration)

So maybe villagers may talk of a ogre living in a nearby cave, camp, etc

You get there, and find a ugly, big, strong ox of a man. He wouldn't be super human, just a tad bigger then usual men.

Though the idea of it is neat, best to leave this to a modder still.
 
DamienZharkoff 说:
He isn't saying trolls, He's saying the myth must be started from SOMEWHERE (Every myth holds at least an ounce of truthful inspiration)

So maybe villagers may talk of a ogre living in a nearby cave, camp, etc

You get there, and find a ugly, big, strong ox of a man. He wouldn't be super human, just a tad bigger then usual men.

Though the idea of it is neat, best to leave this to a modder still.

thats right
 
This being said, randomly generated raid dungeons would be interesting. An example would be learning a local group of bandits has created a fortified camp somewhere from which they're raiding, and if the player were to destroy the camp then bandits would temporarily quit spawning in that area. For all intents and purposes though, I would treat it as a special encounter party with speed 0, and a unique list of battlemaps. (Mountain caves, forest hideouts, etc. could all be used.) At any rate, it would be interesting to raid a Robin-hood styled hideout, with archers sniping you from treehouses and whatnot.

Another Raid-style scenario could be establishing a Prison Break. In a castle or town with sufficient number of prisoners, one could after sneaking in (or being thrown in the dungeon) attempt to break into the prison. Depending on how many soldiers were not killed OR Koed in the process (at least until they get over the walls), that many would be available for recruiting. After the break though, the player would not be able to re-enter the town for awhile, and the relationship with the town would drop. Also, your relation with the faction would drop about 10 points, that if you were neutral, you'd probably be at war with them.

Finally, update the siege format a bit. After breaching the walls, make the rest of the fight obviously a street fight and not just a fight similar to bandit traps or being caught sneaking. Add burning wagons/barricades as appropriate, maybe have townspeople running away from both combatants. Also, rather than making it "beat everything in town...beat everything in castle." make it that the castle is the primary area the defenders are centered around, and expand the castle that if you can fight your way to the top of the castle and plant your flag, you win. Ala Lords of the Realm 2 or so.
 
Interesting, interesting... I like that prison break scenario. It would also be cool, when taken as a prisoner by an enemy party there would be a escape scenario too.
 
Adding some individuality to bandits would be good. Maybe a leader for each group, with slightly better equipment than the others?
 
Jon Snow 说:
Adding some individuality to bandits would be good. Maybe a leader for each group, with slightly better equipment than the others?

well maybe this is more effectible but why not a simple troll(as i say strong ugly human) at a cave?with a great armor or weapon as reward if u kill it?with 500hp and good defense this raid will not be a piece of cake.some1 to kill this boss will need 60-70 hired blades.
 
Hmmm, this game isn't really about trolls and caves, is it? :wink: I don't understand why people keep suggesting fantasy RPG features ('troll'/freakishly strong adversary, phat l3wt as reward, cave/dungeons) for this game, instead of just playing fantasy RPGs (or playing a mod). I can deal with the strong, ugly human thing, but even in that day and age, strong, ugly people wouldn't exactly be automatically be shunned into caves. :grin: More likely to end up in some kind of military role than anything. Maybe as part of the 'kill the murderer' quest, actually, it could work. The lord tells you that he's retreated to this system of caves which for some reason he knows well (*shrug*), he's a big, strong brute, no one else has the courage to go in there and get him? That could work quite well.
 
weaktaz 说:
man i say the same thing...but u was more specific.
Yeah, I know, but in this sort of case you pretty much have to be specific or people get the wrong idea. I don't think providing a weapon or armour as a reward is appropriate, either, instead of a bounty.
 
Another quest that would be good as a "raid" dungeon would be the "rescue the kidnapped girl" quest. This is just a small suggestion, but have the bandits have an actual hideout where they're holding her captive, and you must fight your way through them to get to her. It would be a more convincing rescue than an open battle I suppose.
 
well i think that we need something really difficult to enchant the battles or the quests...fighting just few bandits or a stronger party leader of bandits isn't for me a solution.but imagine a really strong bandit that he can wound your party members with 1 hit!without horses...just hand to hand fight.fighting an enemy like that u have to block all his attacks and strike the perfect time...only that way u can survive from him...and take any reward...(fast sword  :razz: :razz: :razz: :razz: :razz: :razz: :mrgreen:)i think with an enemy like that u can prove your fighting skills.sorry if i repeat my self.
 
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