What about a Wii version?

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If you don't know there is already a wii hack allow you use wii mote as a mouse on PC, thats not your fault.
If you DO know, yeah I can even fly on a pair of chop stick to anywhere you imagine, because thats quite likely to happen.
http://wiihacks.blogspot.com/

Incaa 说:
akey 说:
Maybe you can to it the other way, there is port of wiimote to PC platform, try to write a good plug of the game transfer wiimote input into M&B style input, then you can use wiimote to control your M&B on PC.
Oh yes and then you can fly on you magical carpet to pixie land  :mrgreen: thats about as likely to happen.
 
Actually, Far Cry for the Wii was developt by Ubisoft, not Crysoft. The Wii has a hardware almost 2 times more powerfull than the original X-Box. Far Cry for Wii is just a bad, bad game. Look at Mario Galaxy and others...

Anyway... people, it's not that impossible, seriously. Of course the game would have to be finished for the PC... but if I'm not mistaken, the price of dev kit is about $1000, not that expensive at all. Dunno if armagan is familiar with VG's language, but some recruitment, support, sponsorship and other things  could help... maybe even donations, I don't know, just a idea for a few years to come. It's not impossible, I guess...

About the Wiimote in PC... it just simulate the pointer... it can't simulate the functions of the nuchuk (the other control) or any other functions for that matter... so it'd a very, very limited port.
 
I strongly doubt there will be an actual Mount & Blade game for Wii, but I can assure you that some kind of swordfighting game will be made for Wii, where you use the mote like a sword. It's just too good an opportunity to pass up. I hear there's already a Jedi game being developed on these princibles.

What I would really like to see is a resurrection of Die by the Sword for Wii.
 
HeRinger 说:
Dunno if this was already discussed here, but I guess you guys are familiar with the Nintendo Wii's concept, right?

Well, I keep thinking that with that interface Mount and Blade would be a blast... I mean, actually swing your sword sound pretty fun.

I heard that the devs kit for the Wii isn't expensive... some small studios are developing games for the system. What do you guys think? Is it possible? Some day? Maybe after complete the PC version...

I sure would buy it... even if it cost 50 bucks... heck, even if it cost 100 bucks!  :mrgreen:
I suggested it but no one thought the idea was even worthy of thinking about and I deleted the thread.

Now that the Wii is released everyone think it is a good idea but not likely to happen (like someone said when I made my thread). I have played Zelda on the Wii and I think the idea is even better than before and I hope "Mount and blade 2" comes to the Wii.
 
Well, in a few years Wii is such an ancient thing that Mount & Blade 3 is already made on it. :grin:
 
some of you guys are too pessimistic. the idea is not impossible: it's just really really hard. if armagan and his team had the same attitude, you wouldn't even see m&b version .6XX. you dont make games overnight. it could take a year or two or even more, but if youre dedicated to it, then it'll succeed. of course in that time new things come out but that doesnt mean you cant still play the old stuff. i didn't play SNES games until early 2000!
 
Heck, If Armagan would allow it to accept analogue inputs I could use my Gametrak.

The bigger problem is the fact that you'd need to add quite a bit of animation to really swing the sword.
 
i have a fully programmable saitek p990 controller. it uses a third-party programming software that allows me to assign typical keyboard buttons to the joypad buttons, including the dual analog controls. the software was downloadable from the manufacturer's website, but if your pad doesnt have accompanying software, you can try an independant program called "joy2key."

i think making a USB converter for the wii nunchucks is easier than making a completely new m&b for the wii. i currently own a DDR step pad for the PC when it's usually a playstation game.
 
It's not a pad, it's a motion sensor thingy:

55330204gametrak_unit_RGB_image.sized.jpg


The two sockets connect to two gloves. There's also a single floor button for use via your foot.
 
dang thats cool. Well a hard part about making M and B for the Wii is how in the PC, when you hold down LMB, it doesnt swing, which is part of the beauty of this game. I wonder how you would do that for the wii. Hold down a button while moving? Seems kinda weird in a way
 
Archonsod 说:
Heck, If Armagan would allow it to accept analogue inputs I could use my Gametrak.

The bigger problem is the fact that you'd need to add quite a bit of animation to really swing the sword.

I'm no developer, but why use animations at all?  I've seen lots of games that simply link the input to the mesh, like the aforementioned Die by the Sword.  That's a really old game, too.  Or think of the rifle in Operation Flashpoint.  That wasn't animated, your mouse input actually controlled where the graphical model went.
 
akey 说:
If you don't know there is already a wii hack allow you use wii mote as a mouse on PC, thats not your fault.
If you DO know, yeah I can even fly on a pair of chop stick to anywhere you imagine, because thats quite likely to happen.
http://wiihacks.blogspot.com/

Incaa 说:
akey 说:
Maybe you can to it the other way, there is port of wiimote to PC platform, try to write a good plug of the game transfer wiimote input into M&B style input, then you can use wiimote to control your M&B on PC.
Oh yes and then you can fly on you magical carpet to pixie land  :mrgreen: thats about as likely to happen.
Ok so you proved me wrong, I admit it. But I was serious about the magic carpet to pixie land, i go there often.
 
has anybody tried this yet? :
http://wiihacks.blogspot.com/2006/12/howto-use-wii-mote-in-windows-as-your.html

sounds promising, but you need to make sure you have a compatible bluetooth link.
 
Benny Moore 说:
I'm no developer, but why use animations at all?  I've seen lots of games that simply link the input to the mesh, like the aforementioned Die by the Sword. 
You really want to see your characters arm rotate through 360 degrees without moving the shoulder?

The problem is the game is already based on animation. You'd need to alter a part of the graphics engine to switch over, though I've no idea how hard this would be.
 
Archonsod 说:
Benny Moore 说:
I'm no developer, but why use animations at all?  I've seen lots of games that simply link the input to the mesh, like the aforementioned Die by the Sword. 
You really want to see your characters arm rotate through 360 degrees without moving the shoulder?

The problem is the game is already based on animation. You'd need to alter a part of the graphics engine to switch over, though I've no idea how hard this would be.

Not so hard. M&B is pretty simple.
 
Archonsod 说:
It's not a pad, it's a motion sensor thingy:


The two sockets connect to two gloves. There's also a single floor button for use via your foot.
I'd so punch my monitor if I had one of those :lol:
 
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