Aeon221
Sergeant at Arms

Trying to find out where the heck it is in the scripts.py file. So far I've found:
Those seem to be it. But that seems wrong. Anyway, what I want to do is make it so you can have up to five caravans out at a time based on your party trade skill. Where would I find the stuff for that, and is this it?
插入代码块:
(try_begin),
(check_quest_active, "qst_oim_lendliz2"),
(neg|check_quest_succeeded, "qst_oim_lendliz2"),
(neg|check_quest_finished, "qst_oim_lendliz2"),
(eq, ":cur_party_template", "pt_oim_merchant_caravan"),
(quest_slot_eq, "qst_oim_lendliz2", slot_quest_current_state, 0),
(call_script, "script_fail_quest", "qst_oim_lendliz2"),
(quest_set_slot, "qst_oim_lendliz2", slot_quest_current_state, 1),
(assign, "$oim_auto_talk_troop", "trp_don_cossack"),
(assign, "$g_next_menu", "mnu_oim_auto_talk_menu"),
(try_end),
插入代码块:
#oim getman caravan with letter
(try_begin),
(check_quest_active, "qst_oim_getman_caravan"),
(neg|check_quest_succeeded, "qst_oim_getman_caravan"),
(neg|check_quest_finished, "qst_oim_getman_caravan"),
(eq, ":cur_party_template", "pt_oim_merchant_caravan"),
(quest_slot_eq, "qst_oim_getman_caravan", slot_quest_current_state, 0),
(call_script, "script_fail_quest", "qst_oim_getman_caravan"),
(quest_set_slot, "qst_oim_getman_caravan", slot_quest_current_state, 1),
(assign, "$oim_auto_talk_troop", "trp_caravan_master"),
(assign, "$g_next_menu", "mnu_oim_auto_talk_menu"),
(try_end),
Those seem to be it. But that seems wrong. Anyway, what I want to do is make it so you can have up to five caravans out at a time based on your party trade skill. Where would I find the stuff for that, and is this it?
