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Administrator Mod v1.0
for Mount & Blade: With Fire and Sword
Created by Poul
www.poul.pl
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This mod is free to use !
I'm not responsible for any consequences caused by this mod !
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How to Install ?
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For Server, copy Modules folder from Admin_Mod_v1.0_Server.zip
file to dedicated server main folder and overwrite all files.
For Client, copy Modules and Textures folders from
Admin_Mod_v1.0_Client.zip file to game folder.
It's always good to make a backup of files you overwrite !
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How to add Full Admin Rights for Player(s) ?
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At the bottom of server scripts.txt file, there is a script
called cf_multiplayer_admin_restriction. Inside this script,
find "1234567890" string, and change it to unique ID of person
you want to give full admin rights.
Don't modify any other scripts or any other lines !
You can add up to 12 full admins, but I suggest to keep just
few of them same time.
Regular admin rights will be good enough for most admins -
to get regular admin rights you just need client files and
server admin password.
To remove full admin rights, just remove Unique ID of that
person from same script (change it to 1234567890).
You can find Unique ID's inside server log file. Unique ID
is a number, and you can find it in this line:
12:05:29 - Poul has joined the game with ID: 121314
In this example, 121314 is my unique ID.
Beside, full admins can check players unique IDs inside game
(Players Stats - UID). Regular admins only see their own UID.
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How to add new maps ?
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Administrator mod has 20 unused map slots for
Battle/Deathmatch/Team Deathmatch/Duel/Co-Op and
10 map slots for Siege game type, named custom_map_X.
Custom maps for Battle (and other game types) are named:
custom_map_1 to custom_map_20
Custom maps for Siege game type are named:
custom_map_21 to custom_map_30
You need to name your 1st custom map file as
custom_map_1.sco (Siege map file as custom_map_21.sco),
and add it to dedicated server scenes folder:
\Modules\Ogniem i Mieczem\SceneObj
To change map name, you need to edit strings.txt file, line:
str_scn_custom_map_1 custom_map_1. Just change second string
to map name, eg.: str_scn_custom_map_1 My_New_Map_Name
You need to edit both client and server strings.txt files
to see correct map name inside the game !
To change terrain, you need to edit scenes.txt file, find
scn_custom_map_1 and change terrain code to correct one.
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