LCJr
Knight

I'd like to suggest adding a new terrain type, wetlands, swamp, marsh or whatever your preferred term is. Besides adding a more realistic look to the world map the value of this type of terrain to infantry facing cavalry should be obvious.
What I picture is an area of mixed land and pools of water.
Quickie aerial view of a battlefield map for demonstration purposes.

For the battle map I suggest the following changes.
Terrain generator tweaked so the land doesn't rise much higher than the water level. i.e. no steep banks like seen in Native.
Terrain generator tweaked to produce water in random pools over the entire battlemap rather than a few defined rivers.
Land terrain is always "mud" the same as caused by the rain weather effect.
Change the water color to a algae green or muddy brown and remove the current(flow).
The world map would need a wetland terrain added and proper graphics.
What I picture is an area of mixed land and pools of water.
Quickie aerial view of a battlefield map for demonstration purposes.

For the battle map I suggest the following changes.
Terrain generator tweaked so the land doesn't rise much higher than the water level. i.e. no steep banks like seen in Native.
Terrain generator tweaked to produce water in random pools over the entire battlemap rather than a few defined rivers.
Land terrain is always "mud" the same as caused by the rain weather effect.
Change the water color to a algae green or muddy brown and remove the current(flow).
The world map would need a wetland terrain added and proper graphics.




