Werewolf 40K - The Hive World - Sign Up Thread. Closed. Replacements can sign up

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QuailLover

Marquis
It's been years since the incident with the Primaris Psyker Rathyr. Lord Inquisitor Sven Tyrannous of the Ordos Malleus, and his bodyguard comprised of the survivors of the Calradian 6th have moved on. Now, they have a request from a Planetary Governor. His Hive World, is being corrupted and massacred from within...

This will be a more normal Werewolf game, compared to my others, but like the previous Werewolf 40k, it will be narrative heavy.

Barons (Active Players):
Lord Brutus
Phonemelter
Vermillion Hawk
Xardob
Fecricus
TheFlyingFishy (RIP Landy)
Corndawg
Eternal
Moose
FrisianDude
Sooh
Conchobhar
Big McLarge-Huge
Tiags Luvianne Versorium
King Bowser

Deputy Mayors (Replacements):
 
As long as you don't mind me being less chatty than usual, given my days will be long until my apartment hunt is complete.
 
:sad:

Well, it did take quite a bit of time to build up the numbers on my game, too. I had to allow vets and actively recruit, in order to get the numbers I have now. Apart from a small core number of players, it's not really safe to count on people signing up without being invited or prompted.

That's why I usually use personal recruitment and invites for Resistance, too.
 
Nothing like appealing to the typical human ego?

"Hmm, a nice and personal invitation for me to play in X's game. X must think really highly of me! I saw the game coming up before but didn't think much of it, now I will join up after this honor and indulge X's will."
 
Actually, in almost all of my personal invites, I try to target new players. I tried to get Fris and AW into my last Resistance game, and I've been after Teo and Leifr for WW for a while.

Whilst I'm not averted to a little ego-stroking if necessary, I like to look for players who'll bring something new to the game(s). IIRC, half of my players in my first Resistance and Cluedo games were personally recruited :razz:
 
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