Weapon scaling

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psxrex

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I found how to affect the Y-scale in templates from Piercegov, but I was curious if anyone figured out the x or z scaling (if even possible). I am definately not trying to make Thousand Limbs or Dragonslayer...no, not at all. lol

Thanks in advance!
 
I found how to affect the Y-scale in templates from Piercegov, but I was curious if anyone figured out the x or z scaling (if even possible). I am definately not trying to make Thousand Limbs or Dragonslayer...no, not at all. lol

Thanks in advance!
I would like to know this aswell
 
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