lather said:Sorry to post so late. But I swear that the weapon speed affects blocking also. After you hit someone you do a short twitch where you cannot hit or block, and if you hit a mouse-button nothing happens. But if your weapon skills are high then your attack speed is faster and that twitch is really short. I don't normally cheat; but I turned my weapon proficiencies up to 500 or so for one arena match, and I did not notice any "stun block," where you cannot do anything right after you hit or block. I am always blocking something immediately after I hit someone and my character won't block.
If I remember correctly, it also applies to you twitching after being hit.
Seff said:Are you disagreeing with the developer about how his own game is put together? I like you already!
Seff said:lather said:Sorry to post so late. But I swear that the weapon speed affects blocking also. After you hit someone you do a short twitch where you cannot hit or block, and if you hit a mouse-button nothing happens. But if your weapon skills are high then your attack speed is faster and that twitch is really short. I don't normally cheat; but I turned my weapon proficiencies up to 500 or so for one arena match, and I did not notice any "stun block," where you cannot do anything right after you hit or block. I am always blocking something immediately after I hit someone and my character won't block.
If I remember correctly, it also applies to you twitching after being hit.
Are you disagreeing with the developer about how his own game is put together? I like you already!
armagan said:weapon proficiency increases damage (except crossbows), attack speed and accuracy (for ranged weapons). Attack speed determines the speed of the action (and hence , frequency as well).
Faster reloading, perhaps?Kaiser Bill said:armagan said:weapon proficiency increases damage (except crossbows), attack speed and accuracy (for ranged weapons). Attack speed determines the speed of the action (and hence , frequency as well).
If crossbow proficiency does not increase the damage that they do, what is the purpose to increased crossbow proficiency? They are already exceptionally accurate when under 100 proficiency points- Is there any purpose to this being higher?
Kaiser Bill said:armagan said:weapon proficiency increases damage (except crossbows), attack speed and accuracy (for ranged weapons). Attack speed determines the speed of the action (and hence , frequency as well).
If crossbow proficiency does not increase the damage that they do, what is the purpose to increased crossbow proficiency? They are already exceptionally accurate when under 100 proficiency points- Is there any purpose to this being higher?