well that would be a good idea.. okey.. someone good at modelling and math!jik said:there is no set "ruler" in M&B that I know of. Besides the length of the weapon (for hitting) is not defined by the mesh, it's defined in the item tuple.
I would be nice if there was a "meter stick" that someone made. All the measurements (that I can tell) are in centimeters.
Berserker Pride said:Weapon length refers to blade length. So if you have a sword blade look at the distance in wings on the z axis. It should give you an exact measurement. It probably wouldn't be too difficult to make a measuring stick in wings using the cut command. Just use a cube stretch it out so it is exactly 200 cm long then cut. Each vertice could be 10 cm. If you were feeling really creative you could use the colour faces command so that it could be imported into brf and used there.
HokieBT said:BRFEdit has a built in weapon length feature, but it doesn't seem to work in the latest version. However, I've heard an older version of BRFEdit still works to measure this but haven't tried it myself.