randy1dandy
Recruit

We shouldn't have to pay [Influence] to vote for who gets a fief. but we should have to pay influence when asking others to change their mind.
keep in mind that if we do NOT vote, we lose relationship with all the clans that we couldn't voted for.
And if we do vote, we lose lots of influence ( 50 minimum )
so basically after every victorious siege, the player has to lose relationship and/or influence
the logic is a bit flawed imo.
keep in mind that if we do NOT vote, we lose relationship with all the clans that we couldn't voted for.
And if we do vote, we lose lots of influence ( 50 minimum )
so basically after every victorious siege, the player has to lose relationship and/or influence
the logic is a bit flawed imo.