I don't have any issue that horses outperforming footmen - that's exactly how medieval warfare works. Just like in modern warfare, no one would argue a tank would outperform a man. However, I don't think there is enough incentive for players to play infantry instead of calvary. There is a cost difference, sure, but I don't think it matters that much given the current economic system is not completely balanced and a lot of people won't find money to be a problem in most stages of the game. The problem is with the 100 troop cap, on the player's perspective, why even bother to raise 100 infantries, when I can do much better and raise 100 horses? An army with 100 horses is way better than an army with 100 infantries, typically 100 horses can beat 200 men on foot. In this regard, each calvary should take at least 2 spots in the party size!
Furthermore, an infantry army (even with horses) are extremely slow on the world map and constantly outran by bandits, which makes leveling your troop extremely difficult and pushes me to calvary every time.
Furthermore, an infantry army (even with horses) are extremely slow on the world map and constantly outran by bandits, which makes leveling your troop extremely difficult and pushes me to calvary every time.




