MP Apocalypse [WB] ZOMBIEEE (Invasion) We Need Your Advice

Remove fog until its chooseable

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Yeah I figured that out. (EDIT: About pistols that is)


Anyway:

Been playing as a sniper, and have been getting decently well at it. I've seen some things other snipers would do. Some of them good, and some of them bad. So here is a collection of hints by me, for snipers. And how to not hinder them.

So far they are utterly amazing at the City map. Hands down. It's harder to be one at Granny's house, but if you can snag the head-shots every-time in the beginning you should be good.

Equipment: When starting out, keep the starting rifle. Fill up on ammo, and get a pistol. Ditch the knife. You are utterly ****ed if you get into a melee.

Once you get money, and are able to get the next rifle, ditch the pistol and opt for more ammo. The second rifle does less damage in exchange for more shots per reload and a faster rate of fire. You can go through your ammo very fast. Thankfully you can spend 400 gp in match to get more ammo.

Third rifle, is a better version of the 2nd rifle. Would also ignore the pistol, and opt for ammo.

Fourth rifle, the .50 caliber, is my personal favorite. It will one shot kill, most zombies. It's a one shot, before a slow reload, but the sound of it firing is awesome. Now, you could opt for a pistol for this one, but I personally just load up with ammo.

In Match:
In the city map, chose an alley to cover. I like the center one, myself. And this is important. Never venture out in front of the barriers, if you don't have to. If a mob of zombies starts getting close. Switch to pistol (if you have it) and fire a few shots at them while running to a bunch of guys with more rapid firing weapons. They will notice a zombie horde running at them and will open fire. Return once it's safe.

Be sure not to focus on just your own alley. Keep an eye on how all the other alleys are doing. If your alley is doing fine support the other alleys that have a mob of zombies in your view. The right alley is pretty much ignored a lot, so that's where a lot of zombies will come from.

Steroid zombies: Now...there are two schools of thoughts on this in my opinion. Once the roids are in play every one concentrates on them. For good reason. They can kill you with one hit. Since most people are concentrating on it, the ignore the headless zombies that usually accompany the initial one. Usually what happens is that the roid zombie gets killed but the headless zombies get close and you enter a melee. So pick off the headless ones, and it would make it easier. Now if you have the .50 cal, do a mix of both. Get a shot into the roid, then a kill a headless. Then shoot the roid, then kill a headless. The .50 cal will wound it heavily. I've killed it with two shots with the .50 cal.

Covering everyone: I would say the sniper is important in supporting everyone. Support people in melees. Especially if they have multiple zombies on them. Keeps them alive longer, and they will thank you later.

"Roid Rage, and the *****": So there is one wave where it is a lot of Steroid Zombies. Get into the house on the right, and everyone make a kill-zone on the stairs. The Witch on the other hand, is a pain in the ass to hit as a sniper. Or as anyone for that matter. The kill-zone makes it easier.

Last Man Standing aka I'm ****ed: If you happen to be the last person alive, or the only one playing... Use the house to your advantage. Run around to get most of the zombies on you. Run to the house take a few shots. Jump off the ledge and reload. Fire again, and reload. If you can and do it again. Use the barrels if they are still around to.
 
just hanging around

98E1EA7CC25054868F026675B551387FCFBF7964
 
QuailLover 说:
Yeah I figured that out. (EDIT: About pistols that is)


Anyway:

Been playing as a sniper, and have been getting decently well at it. I've seen some things other snipers would do. Some of them good, and some of them bad. So here is a collection of hints by me, for snipers. And how to not hinder them.

So far they are utterly amazing at the City map. Hands down. It's harder to be one at Granny's house, but if you can snag the head-shots every-time in the beginning you should be good.

Equipment: When starting out, keep the starting rifle. Fill up on ammo, and get a pistol. Ditch the knife. You are utterly ****ed if you get into a melee.

Once you get money, and are able to get the next rifle, ditch the pistol and opt for more ammo. The second rifle does less damage in exchange for more shots per reload and a faster rate of fire. You can go through your ammo very fast. Thankfully you can spend 400 gp in match to get more ammo.

Third rifle, is a better version of the 2nd rifle. Would also ignore the pistol, and opt for ammo.

Fourth rifle, the .50 caliber, is my personal favorite. It will one shot kill, most zombies. It's a one shot, before a slow reload, but the sound of it firing is awesome. Now, you could opt for a pistol for this one, but I personally just load up with ammo.

In Match:
In the city map, chose an alley to cover. I like the center one, myself. And this is important. Never venture out in front of the barriers, if you don't have to. If a mob of zombies starts getting close. Switch to pistol (if you have it) and fire a few shots at them while running to a bunch of guys with more rapid firing weapons. They will notice a zombie horde running at them and will open fire. Return once it's safe.

Be sure not to focus on just your own alley. Keep an eye on how all the other alleys are doing. If your alley is doing fine support the other alleys that have a mob of zombies in your view. The right alley is pretty much ignored a lot, so that's where a lot of zombies will come from.

Steroid zombies: Now...there are two schools of thoughts on this in my opinion. Once the roids are in play every one concentrates on them. For good reason. They can kill you with one hit. Since most people are concentrating on it, the ignore the headless zombies that usually accompany the initial one. Usually what happens is that the roid zombie gets killed but the headless zombies get close and you enter a melee. So pick off the headless ones, and it would make it easier. Now if you have the .50 cal, do a mix of both. Get a shot into the roid, then a kill a headless. Then shoot the roid, then kill a headless. The .50 cal will wound it heavily. I've killed it with two shots with the .50 cal.

Covering everyone: I would say the sniper is important in supporting everyone. Support people in melees. Especially if they have multiple zombies on them. Keeps them alive longer, and they will thank you later.

"Roid Rage, and the *****": So there is one wave where it is a lot of Steroid Zombies. Get into the house on the right, and everyone make a kill-zone on the stairs. The Witch on the other hand, is a pain in the ass to hit as a sniper. Or as anyone for that matter. The kill-zone makes it easier.

Last Man Standing aka I'm ****ed: If you happen to be the last person alive, or the only one playing... Use the house to your advantage. Run around to get most of the zombies on you. Run to the house take a few shots. Jump off the ledge and reload. Fire again, and reload. If you can and do it again. Use the barrels if they are still around to.
I will find a new sound then. This guide is very good, added to first page.
 
How about a different mode: All players are Survivor, one player is Zombie. Dead players become Zombies. Classical Zombie mode right there :razz:.
 
Phalanx300 说:
How about a different mode: All players are Survivor, one player is Zombie. Dead players become Zombies. Classical Zombie mode right there :razz:.
+1

Maybe an ultimate survivor mode too.
One player is a survivor, but he has access to super heavy weapons like miniguns and autocannons. That would be a really fast game
 
Exactly, would be pretty simple Zombie mode, but its basicly the idea of Zombie mode.

How about a Survival mode: All players are Survivors with no items, one play is a Zombie. In the map there are limited supplies of weapons of ammo, if you interact with it it disappears. So surivors fighting for resources or working together against a increasingly larger zombie horde.
 
Maybe remove blocking for humans with weapons and make it so they can melee with their guns, wouldn't be effective but at least it would be something.
 
Great mod, I like it. I've made a little video (in French sorry for others  :mrgreen: )
http://www.youtube.com/watch?v=P3eiEcAvrQU&hd=1
 
Features Patch 0.3:
Weapon prices has balanced (TNT is now 4k, katana 6k)
New weapon: Sawed off Shotgun
Guns which can be loaded while moving (Sawed off Shotgun, Submachines)
Headless and infected zombies no longer exist.
New zombies: Though zombie and mutated zombie has added.
Zombies which you can chop their arm off.
New gun sounds was added, some of them changed and gun sounds was generally increased.
Two new maps (Shipyard and Abondoned Town)
A lot of scene props
New suit: Snowboard jacket.


Flopz 说:
Great mod, I like it. I've made a little video (in French sorry for others  :mrgreen: )
http://www.youtube.com/watch?v=P3eiEcAvrQU&hd=1
even though I didn't understand a word you said, thank you for the video :razz:
 
Beta 0.3: http://www.mediafire.com/?k2k8k8cb8a2pjkq

Its a full patch. You  have to remove your Zombiee files before install it.
Server: Zombieee03 Beta Server (still outdated)
 
this is actually starting to look cool,
but personally, i never agreed with military weapons being in zombie games. Civilian pistols and rifles are the best for this genre. I'd love to see more ruger 10/22, remingtons, tec 9, .38s and stuff.
 
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