[WB] Warband Script Enhancer v3.2.0 (21/07/2013)

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So how I have to do to mod my game using module system and wse loader to use pbod 0.96??


1-I installed warband and updated it to 1.153

2- downloaded module system 1.153 and make some tries to verify that all works fine  (merged diploamcy 4.3,  freelancer 1.51 and other stuffs)

3- downloaded pbod 0.96 beta and installed it on my game to have access to source code..

4- copied all brf and dds to from pbod to respective folders

5- modified module.ini to load custo resources and added the wse stribgs at the end of the file.

6- downloaded wse 3.2.0. to have both wse laoder and source code

7- put wse folder into my module folder and enanched my module header files with addons from wse loader sdk

-8  complied but i have a buch of errros..

Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
process_operations.py", line 6, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 5, in <module>
    from module_triggers import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_triggers.py", line 2, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_strings.py", line 4, in <module>
    from module_strings import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_strings.py", line 4506, in <module>
    modmerge(var_set)
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
modmerger.py", line 297, in modmerge
    modmerge__(modcomp_name,var_dict)
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
modmerger.py", line 237, in modmerge__
    _temp = __import__( src_module_name ,{} , {}, [mergefn_name],-1)
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
pbod_strings.py", line 6, in <module>
    from module_constants import keys_list, all_keys_list
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_constants.py", line 2260, in <module>
    exec code
  File "<string>", line 1, in <module>
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
freelancer_constants.py", line 32, in <module>
    from header_operations import neq, eq
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 3, in <module>
    from module_map_icons import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_map_icons.py", line 2, in <module>
    from module_constants import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_constants.py", line 2260, in <module>
    exec code
  File "<string>", line 1, in <module>
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
freelancer_constants.py", line 32, in <module>
    from header_operations import neq, eq
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_items.py", line 1, in <module>
    from module_constants import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_constants.py", line 2260, in <module>
    exec code
  File "<string>", line 1, in <module>
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
freelancer_constants.py", line 32, in <module>
    from header_operations import neq, eq
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_scenes.py", line 2, in <module>
    from module_scenes import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_scenes.py", line 2, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 4, in <module>
    from module_scene_props import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_scene_props.py", line 4, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 5, in <module>
    from module_tableau_materials import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_tableau_materials.py", line 3, in <module>
    from header_mission_templates import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_mission_templates.py", line 8, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_presentations.py", line 3, in <module>
    from header_mission_templates import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_mission_templates.py", line 8, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 2, in <module>
    from header_game_menus import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_game_menus.py", line 8, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Exporting quest data...
Traceback (most recent call last):
  File "process_info_pages.py", line 4, in <module>
    from module_info_pages import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_info_pages.py", line 8, in <module>
    from module_constants import DPLMC_DIPLOMACY_VERSION_STRING
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_constants.py", line 2260, in <module>
    exec code
  File "<string>", line 1, in <module>
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
freelancer_constants.py", line 32, in <module>
    from header_operations import neq, eq
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_scripts.py", line 3, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 5, in <module>
    from module_mission_templates import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_mission_templates.py", line 2, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 5, in <module>
    from module_game_menus import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_game_menus.py", line 1, in <module>
    from header_game_menus import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_game_menus.py", line 8, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 2, in <module>
    from module_simple_triggers import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_simple_triggers.py", line 2, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 5, in <module>
    from module_triggers import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
module_triggers.py", line 2, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
process_operations.py", line 6, in <module>
    from header_operations import *
  File "C:\Games\Mount&Blade Warband1153\Modules\NativeTEST\Module_system 1.153\
header_operations.py", line 1626, in <module>
    lhs_operations += [
NameError: name 'lhs_operations' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
 
Namakan said:
Why not use the updated WSE? :roll:

can i  use the lasted wse even with the 1.153 or other version different from 1.168??

i supposed that lastet version was only for 1.168
 
I'm having a problem with my WSE. I just downloaded M&bW Viking Conquest and Napolean and suddenly my WSE no longer reads my other installed mods" Native Expansion; 1257; Persino; Diplo + PBO; Silverstag; Calradian Crusaders. What do I do
 
Hi guys first of all thank you for this great tool. Second, I've encounter a somewhat frecuent crash, this is what the wse_crash_log shows:

> Info
Time: 27/09/2016 22:22:35
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000001, 0x000000CC)
> Stack trace
0x004E293A mb_warband.exe+0xE293A (??+0x0)
0x0056FCFC mb_warband.exe+0x16FCFC (??+0x0)
0x0056FCFC mb_warband.exe+0x16FCFC (??+0x0)
> Scripting context
Statement block: Mission Template [9] mst_lead_charge Trigger [68] Consequences
Statement: 14
Opcode: 1740
>

I'm running the mod in warband 1.153 WSE 3.20, and I am using 1.153 because my favorite mod, Imperial Rome, runs stable only by these two conditions.

Thanks
 
Afyrius said:
I'm running the mod in warband 1.153 WSE 3.20, and I am using 1.153 because my favorite mod, Imperial Rome, runs stable only by these two conditions.
Not really.
You just didn't update your Mod properly.
Do you have access to it's Module System?

However this thread is abandoned, so it's very unlikely to get an answer.
 
_Sebastian_ said:
Afyrius said:
I'm running the mod in warband 1.153 WSE 3.20, and I am using 1.153 because my favorite mod, Imperial Rome, runs stable only by these two conditions.
Not really.
You just didn't update your Mod properly.
Do you have access to it's Module System?

However this thread is abandoned, so it's very unlikely to get an answer.

Hi, I do have access to it's Module System. Too bad I cannot find a solution for this.
I actually have the mod in 1.168 but the crashes are more frecuently, that is why I chose to downgrade.
Anyway, thanks.
 
Hey guys,

I have downloaded this mod and the WSE files as well, puted then into my Imperia Folder but these .... chariots do not work the wagon stands on the spawn, the same with these coachmen do I have something done wrong ? Please guys I need help with this issue. And after a huge battle against 500 men or more the game crashed  :sad: :sad:

Here are some screenshots of the issue during a Battle: (http://prnt.sc/dihsoq) (http://prnt.sc/dihsw6) (http://prnt.sc/diht1p) If you use this links, do not copy the () ^^

Regards
Magenta
 
Hey guys, I got a problem when launching WSE. It says CreateDXG|Factory2 could not be located in the dynamic link library C:\WINDOWS\SYSTEM32\d3d11.dll

I downloaded that C++ linked, but when installing it showed me I already have it on my pc. Any suggestions?
 
I'm confused, I keep on clicking the newest one and it takes me to a error page. I kept on trying but same thing over again.
 
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