(store_troop_faction, ":troop_faction", ":troop_no"),
(eq, ":troop_faction", "$players_kingdom"),
(call_script, "script_troop_set_title_according_to_faction_gender_and_lands", "trp_player", "$players_kingdom"),
(call_script, "script_troop_set_title_according_to_faction_gender_and_lands", ":troop_no", "$players_kingdom"),
(try_end),
# Jrider -
Initializing...
Compiling all global variables...
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Exporting map icons...
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Exporting faction data...
Exporting item data...
Exporting scene data...
Exporting troops data
Exporting particle data...
Exporting scene props...
Exporting tableau materials data...
Exporting presentations...
Exporting party_template data...
Exporting parties
Exporting quest data...
Exporting info_page data...
Exporting scripts...
ERROR: Usage of unassigned local variable: :troop_no
ERROR: Usage of unassigned local variable: :troop_no
Exporting mission_template data...
Exporting game menus data...
exporting simple triggers...
exporting triggers...
exporting dialogs...
Checking global variable usages...
Exporting postfx_params...
______________________________
Script processing has ended.
Press any key to exit. . .
Initializing...
Compiling all global variables...
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Exporting map icons...
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Exporting faction data...
Exporting item data...
Exporting scene data...
Exporting troops data
Exporting particle data...
Exporting scene props...
Exporting tableau materials data...
Exporting presentations...
Error: Unable to find object:str_name_kingdom_text
ERROR: Illegal Identifier:str_name_kingdom_text
Error: Unable to find object:str_default_kingdom_name
ERROR: Illegal Identifier:str_default_kingdom_name
Error: Unable to find object:str_default_kingdom_name
ERROR: Illegal Identifier:str_default_kingdom_name
Exporting party_template data...
Exporting parties
Exporting quest data...
Exporting info_page data...
Exporting scripts...
Exporting mission_template data...
Exporting game menus data...
exporting simple triggers...
exporting triggers...
exporting dialogs...
Checking global variable usages...
Imported 21 global variables for saved-game compatability that are not used.
Exporting postfx_params...
______________________________
Script processing has ended.
Press any key to exit. . .
Error: Unable to find object:str_name_kingdom_text
ERROR: Illegal Identifier:str_name_kingdom_text
Error: Unable to find object:str_default_kingdom_name
ERROR: Illegal Identifier:str_default_kingdom_name
Error: Unable to find object:str_default_kingdom_name
ERROR: Illegal Identifier:str_default_kingdom_name
It's an OSP code, you are allowed to use it.I wonder if one may know if it is ok or not to use it in 1.171 module system... Or how to achieve such things in 1.171? Ta for any help...
Yeah, he edited his post after I wrote the response ^^No, I believe he asks if the OSP is compatible with the 1.171 module system.![]()
If you want I can annoy you until you tested itI had in mind to test it, for some time now. I keep forgetting it though.