LordMalacath said:Nicely done, Cynicis.
I just realized now that you're the same guy from the Minecraft Forums.
Great work on the CoK map there, mate. Spent some precious hours there.
I was sure that I had already heard the name Crown of Kalin before, then I just googled it up and realized everything.
Keep it going, you're doing great.
One suggestion that I would like to give you is play a lot with color and vegetation, they really help.
Ithilien5 said:Impressive!
Bloodbane said:This mod looks like it's going to be pretty fun you've put a lotta work into the armor aethetics and cultural aspect. Love it. This is gonna be really immersive. And the screenshots look very promising.
Wish you the best of luck, friend.
Yes I want to make the first version to be public. I dont even know how long I will continue working on this project because I'm slightly losing motivation at the moment. So if I stop after the alpha everybody can this version at least.DoctorPainkiller said:Is the first release going to be public?
FinnishKnight said:Make a new map
FinnishKnight said:Please include a new map to the mod?
Antar said:Can I ask you a question? Will the bows be like in native, fast and weak, or are you planning to make them slow to draw but stronger? If you plan on doing the latter, you could make the bows a little bit less accurate and with smaller quivers to prevent bows from being op. I can't wait for the alpha to try this mod out. It's my favorite so far. And don't be worried about the map, it's not too important right now.
Nice, thanks for replying. I agree with the shields, too, that would be a good feature. This mod definitly beats the other mods like floris. I just like the simplicity of this mod. Also if it's not asking for too much but can you also, after finishing the mod, put up a download for the troops with the same uniform/equipment? Like the screenshots you have. I prefer that over troops with a variety of equipment. It's ok if you can't, though, I understand.Cynicis said:Antar said:Can I ask you a question? Will the bows be like in native, fast and weak, or are you planning to make them slow to draw but stronger? If you plan on doing the latter, you could make the bows a little bit less accurate and with smaller quivers to prevent bows from being op. I can't wait for the alpha to try this mod out. It's my favorite so far. And don't be worried about the map, it's not too important right now.
Thank you.Sure you can. To be honest I have not think about the balance stuff yet. One thing that I figure out allready is that I want to make shield a lot weeker and more likely to break because a lot of the Units in CoK actually use shields. But I allways like the idea of arrows doing more damage. However there will probably a poll to that question in this thread soon after the alpha version is out.
There are no khergits in this mod...Spahi96 said:Khergits should be mongol or turkic
Cynicis said:Corrinho Striped Rider:
ThegnAnsgar said:Excellent screenshots and map. I know for sure which faction I'm going to be helping once this comes out...
Count of Flanders said:Great work. I have been following this mod for some time now and I must say that I adore the amount of tought you put into the factions and the troops, the consistency is what appeals most to me. Carry on.
DoctorPainkiller said:Cynicis said:Corrinho Striped Rider:
Dat hat