After you see the changes I made to the native quest, you won't have recognize it anymore.Dirk Robbing 说:Why not change the Native quest? Keep the ambush then make a new quest!gokiller 说:Note# I'm keeping the idea of having an "attacker/ambusher" with a person following up like the current native quest works. However obviously with different dialog and a whole different setting.
Also, thanks for everyone who voted on the poll! The results have been posted on the OP.
Edit: Just combined the last two posts.![]()
16-August
Been working bits on one of the Gildorian towns. Which is starting to shape up nicely. Apart from that I've got some sweet 2d Art from the Crusader OSP pack that will make it all look a lot fancier!
In the meanwhile though, here a sketch ("cough" photoshop "cough") of the part of the campaign map where the biggest part of the lore takes place. Covering all three factions and their towns positions as they are in-game currently.
(Note# The towns might be moved slightly in later stages)
And some new scene previews.


