Sahran
Grandmaster Knight
The main thing is to use the Khergit buildings and other stuff that looks like it's made of mud-brick with or without plaster or lime or clay, but not stone or wood structures. Otherwise you can pretty much just imagine a regular village scene, replacing Nord or Swadian or Vaegir (not in snow) village buildings with Khergit ones. It's hard to find any great concept art for what I had in mind since these are of fortresses or cities, not villages, but here's a series of Trojan and Mycenaean fortresses & cities: http://imgur.com/a/LsZwu
http://www.apartmentkalkan.co.uk/images/KAYAKOY.jpg - This is a Greek Village from the 13th (I presume AD, not BC) century, but the whole 'hillside village' vibe gives you an idea.
http://www.aegeanselectproperties.co.uk/img/about_destinations/14/big/sirince.jpg - Same deal as above
So you'd be going with rugged hillside and hilltop and mountain villages (1-2 scenes could be of a more plains, lowland village), rustic and rural with the usual farming stuff and khergit buildings.
http://www.apartmentkalkan.co.uk/images/KAYAKOY.jpg - This is a Greek Village from the 13th (I presume AD, not BC) century, but the whole 'hillside village' vibe gives you an idea.
http://www.aegeanselectproperties.co.uk/img/about_destinations/14/big/sirince.jpg - Same deal as above
So you'd be going with rugged hillside and hilltop and mountain villages (1-2 scenes could be of a more plains, lowland village), rustic and rural with the usual farming stuff and khergit buildings.