SP Antiquity [WB] Shadows in the Desert - An Ancient Middle East Mod

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DrTomas said:
EsoptrosOer said:
  However, If the team said there was a summer release, then there isn't, people have a right to be unhappy whether this was free or not.    Granted people who work on this have lives, but they should of thought of that if they gave people a false release date. 
That's what we where aiming for. Dead lines are hard to keep even in professional software development (and not necessarily game related products). It's even harder to do so in a hobby environment, when we do this in our free time for our own entertainment. And because this is a form of entertainment, many other aspects can come into the developing hours - like mood or beer. :eek:

So people personal emotions are there business, but as long as we don't receive any payment from them and do the mod in our free time people have no right to complain about the release date, nor do we(well at-least I personally) really care about there such complains. :smile:

I understand your viewpoint.  But that isn't directly true.  As sad as it sounds, people can be dramatically affected by letdowns, and not only that it goes to show the inability to be trust-worthy and or unreliable.    Even if it is free work.  There are two reasons; 1 being, if this was payed work, you'd expect the one your paying to have something done by the correct date, right?  Indeed.  Even if it is free, this problem could transfer into the professional world and in return cause problems in your career.      In the end, free or not, It shows reliability and good character to be on time.    I'd understand a small time difference compared to the due-date, but a full year? 

This may me being very strict on beliefs, but If I set a due date, I make sure I go through with it.  Free work or not.  It shows reliability, trustworthiness, and honorable character.    I made many mods in my time.  Never finished them, but have worked on years of stuff.  But I have come to understand if you don't know the date of release or if it'll be finished even, tell people that, warn them.  Don't hastily say a project is due to be finished at a specific date or range when aren't absolutely sure of it yourself! 

That's why its best to say its finished when it is and if isn't ever finished then tough luck.    I am not complaining about anything except the irresponsible action of false statements that even you guys were unsure about. 

 
EsoptrosOer said:
I understand your viewpoint.  But that isn't directly true.  As sad as it sounds, people can be dramatically affected by letdowns, and not only that it goes to show the inability to be trust-worthy and or unreliable.
Realy? Some people then have very relaxed and stress free lives if a mod not getting released is a dramatic letdown. Damn...

People first of all should understand that this is a hobby, which means the developers have no direct responsibility to anyone and there are will be no dramatic letdowns.  Especialy when we made it clear that the date is what WE are aming for and not a date that it will certanly be released bu then.  Moding is a creative process - one day you can be moding like a maniac and truly see it can be finished in a couple of month, but then something happens. It can be a simple thing - like loosing your creativity, starting going out with your friends more or perhaps some serious real life problem occours.

And because this is a creative process, moders are free to conduct things how they see fit. So if someone decides - that an certain overhaul would be good idea, despite missing your believed date - one should be free to do so.

EsoptrosOer said:
Even if it is free work.  There are two reasons; 1 being, if this was payed work, you'd expect the one your paying to have something done by the correct date, right?  Indeed.  Even if it is free, this problem could transfer into the professional world and in return cause problems in your career.    In the end, free or not, It shows reliability and good character to be on time.   
1. Sorry, but I don't get it. We are not getting paid, what's your point?
2. My career is actualy what's ussualy prevents me from modding. I do the same thing for a living that I do in moding - I code. And depending on how much pressure(deadlines, number of incidents, ect) I have at my job directly effects how much work I want to do on a mod. Don't get me wrong - I like my job, but getting home tired after a full day of intence coding you rather go out and get a beer with friends then go back to a computer and mod. I guess I don't have a good character.

EsoptrosOer said:
I'd understand a small time difference compared to the due-date, but a full year?
The reason why the 2011 date was missed because Ritter - the main codder at the time disapeared. The coding side of the project was more or less null, till I joined up.

EsoptrosOer said:
This may me being very strict on beliefs, but If I set a due date, I make sure I go through with it.  Free work or not.  It shows reliability, trustworthiness, and honorable character.    I made many mods in my time.  Never finished them, but have worked on years of stuff.  But I have come to understand if you don't know the date of release or if it'll be finished even, tell people that, warn them.  Don't hastily say a project is due to be finished at a specific date or range when aren't absolutely sure of it yourself!
Ever worked in IT? Becuase it seems that I and most of people in my line of work should be considered untrustworthy bastards by your standarts. :eek:

EsoptrosOer said:
That's why its best to say its finished when it is and if isn't ever finished then tough luck.    I am not complaining about anything except the irresponsible action of false statements that even you guys were unsure about. 
Why giving a date which we are aiming ourselfs is false? It's not like we promised it by then to be deliever, but just indicated what we ourselfs are aiming for. I don't see it as a problem in a casual-like enviroment that we have here. :smile:
 
DrTomas said:
EsoptrosOer said:
I understand your viewpoint.  But that isn't directly true.  As sad as it sounds, people can be dramatically affected by letdowns, and not only that it goes to show the inability to be trust-worthy and or unreliable.
Realy? Some people then have very relaxed and stress free lives if a mod not getting released is a dramatic letdown. Damn...

People first of all should understand that this is a hobby, which means the developers have no direct responsibility to anyone and there are will be no dramatic letdowns.  Especialy when we made it clear that the date is what WE are aming for and not a date that it will certanly be released bu then.  Moding is a creative process - one day you can be moding like a maniac and truly see it can be finished in a couple of month, but then something happens. It can be a simple thing - like loosing your creativity, starting going out with your friends more or perhaps some serious real life problem occours.

And because this is a creative process, moders are free to conduct things how they see fit. So if someone decides - that an certain overhaul would be good idea, despite missing your believed date - one should be free to do so.

EsoptrosOer said:
Even if it is free work.  There are two reasons; 1 being, if this was payed work, you'd expect the one your paying to have something done by the correct date, right?  Indeed.  Even if it is free, this problem could transfer into the professional world and in return cause problems in your career.    In the end, free or not, It shows reliability and good character to be on time.   
1. Sorry, but I don't get it. We are not getting paid, what's your point?
2. My career is actualy what's ussualy prevents me from modding. I do the same thing for a living that I do in moding - I code. And depending on how much pressure(deadlines, number of incidents, ect) I have at my job directly effects how much work I want to do on a mod. Don't get me wrong - I like my job, but getting home tired after a full day of intence coding you rather go out and get a beer with friends then go back to a computer and mod. I guess I don't have a good character.

EsoptrosOer said:
I'd understand a small time difference compared to the due-date, but a full year?
The reason why the 2011 date was missed because Ritter - the main codder at the time disapeared. The coding side of the project was more or less null, till I joined up.

EsoptrosOer said:
This may me being very strict on beliefs, but If I set a due date, I make sure I go through with it.  Free work or not.  It shows reliability, trustworthiness, and honorable character.    I made many mods in my time.  Never finished them, but have worked on years of stuff.  But I have come to understand if you don't know the date of release or if it'll be finished even, tell people that, warn them.  Don't hastily say a project is due to be finished at a specific date or range when aren't absolutely sure of it yourself!
Ever worked in IT? Becuase it seems that I and most of people in my line of work should be considered untrustworthy bastards by your standarts. :eek:

EsoptrosOer said:
That's why its best to say its finished when it is and if isn't ever finished then tough luck.    I am not complaining about anything except the irresponsible action of false statements that even you guys were unsure about. 
Why giving a date which we are aiming ourselfs is false? It's not like we promised it by then to be deliever, but just indicated what we ourselfs are aiming for. I don't see it as a problem in a casual-like enviroment that we have here. :smile:


I don't take these beliefs seriously nor treat anyone differently because of them.  I was just expressing them to you because I felt some people were being rude to those who were making a statement on the due date failure.   

Regardless, you've guys have done a phenomenal job so far and I am thoroughly excited for this!  I cannot wait to fight for Ancient Egypt!!! 
 
Like Kuauik and Tomas noted, we're far from dead. Just hibernating a little with winter, 1257, women, and alcohol. And admittedly I've told myself I will, for the first time, finish a goddamn campaign of Europa Barbarorum after getting bit by a bug to play it! But soon Tomas and Kuauik will be back after their hard work of 1257 and will crack the whip and get me to start equipping guys again.  :smile:
 
Holy @#$@% I see Docm30, Sahran, Kuauik, AND DrThomas all on the same thread?? The combined might of l'Aigle AND 1257 working on one mod? The time is nigh. ONE MOD TO RULE THEM ALL, ONE MOD TO FIND THEM. ONE MOD TO ROCK THEM ALL, AND IN THE DESERT BIND THEM.
 
Hey guys, just wanted to say thanks for all the work on the mod. Its a great idea and I'll be cheering on you all the way in this. I'm alsy dying to see more city architecture. :grin:
 
:grin:

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Whoa, those are some awesome sources. :shock: (and all of Johnny Shumate's work is simply fantastic :wink:)

I'd just like to wish the team good luck once more! Still eagerly awaiting this mod! :grin:
 
Fantastic concepts, Matmohair1. As much as I'd love to do more armors, I think beyond a few essential ones I'm going to keep myself from working on more and get to the nitty gritty. :smile: But those are definitely going to be on my horizon.
 
Very cool mod  and i can help wen you will y now very of history and one tip:Make of the scimitar a greek long sword
 
Currently more than half way finished with Herodotus' 'The Histories'  for a second time, and I want this mod to come out soooooo bad right now.  I can not wait! Every day reading about the awesome battles and stories of Greeks, Ionians, Persians, Egyptians, Phoenicians, Scythians, Lydians, Cilicians, Cretans, Lacaedomonians, Libyans, and the list goes on and on.  So stoked for this mod, words fail to do me justice. :mrgreen:
 
Mmmmmmm nice.


That's really beautiful, but can you give us the approximate percentage of how much is finished, and a few new pics perhaps (of Babylon especially if possible)?

 
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