Starting from Cerealis' links on firearms, I thought my way through gun locks for the mod.
- Matchlocks - A definitve must, with serpentine and lever
- Wheellocks - Seem somewhat "advanced" for 1520s but seem to have been around. Maybe as a very expensive weapon and for highest tier units only
- Snaplocks - Ancestors of flintlocks. Since the 1540s. IMHO out of scope.
- Handgonnes - Cumbersome but could be used non the less...
As I noted in my ASCIIs, the removal of WFaS BRFs creates a need for
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* 24 guns (maybe 16 are sufficient?)
to be replaced.
Arquebuses where like "light" weaponry, muskets like "heavy" - note that however, the name musket was first documented in the 1560s and is therefore extremely advanced... rather it should discribe longer arquebuses. Alternatively the muskets may be like more Khergit/Sarranid weapons. Maybe the two free slots should also be Khergit/Sarranid stuff.
Suggested list:
[list type=decimal]
[*]Primitive Handgonne
[*]Siege Handgonne
[*]Small caliber serpentine matchlock arquebus
[*]Mid caliber serpentine matchlock arquebus
[*]Small caliber lever matchlock arquebus
[*]Mid caliber lever matchlock arquebus
[*]Large caliber lever matchlock arquebus
[*]Large caliber lever matchlock musket
[*]Siege caliber lever matchlock musket
[*]Small caliber lever matchlock cavalry arquebus
[*]Mid caliber lever matchlock cavalry arquebus
[*]Mid caliber wheellock cavalry arquebus
[*]Large caliber wheellock musket
[*]Siege caliber wheellock musket
[*]to be defined
[*]to be defined
[/list]