I can already see my hair going gray...Anyways! Today I'll be posting the new idea for this mod, the new direction, and the departure of a team member.
--Edit--
Ok, so, I'll get this all out now. We've decided to change our base date of the mod from 9 AD to 280 AD, right in the middle of the Gothic Wars, and the Sassanid Persian wars. We decided this would be the best era for the mod due to the simple fact that it is an era that's been largely ignored by modders. It's an interesting era where the ancient and medieval world begin to collide. Instead of the short gladius and large fighting machines, you start to see more of a dependence on auxilia, and subjects of conquered nations equipped in their traditional fashion. The spatha (long sword) is becoming more and more common, but also there's a massive diversity between even the Roman Empires. The Western half is depedent on Germans, Britons, Iberians, etc. to fuel their military force, whereas the east is adopting the Persian way of war. They have clibanarii (cataphracts), horse archers, and even a hybrid of the two. We also picked this era because it offers the most diversity in terms of factions. The Goths are a Scandinavian group that swept through Europe, and even in to the middle east, causing the displacement of more Germanic tribes, and eventually leading to the downfall of the western half of Rome. This era also includes conflicts in both sides. The west is dealing with barbarian invasions from the Goths, Huns, and more, the East is dealing with the Sassanian Empire, a large hoard of Persians similar to Parthia, as well as various rebellions by the Jewish Peoples.
On the topic of the developer we've lost, we've lost our coder Frewd, due to a lack of progress with the mod. Speaking of the lack of progress! As the school year has began modding time has been restricted, previews will be fairly spontaneous, for a while, until school calms down.
--Edit--
Ok, so, I'll get this all out now. We've decided to change our base date of the mod from 9 AD to 280 AD, right in the middle of the Gothic Wars, and the Sassanid Persian wars. We decided this would be the best era for the mod due to the simple fact that it is an era that's been largely ignored by modders. It's an interesting era where the ancient and medieval world begin to collide. Instead of the short gladius and large fighting machines, you start to see more of a dependence on auxilia, and subjects of conquered nations equipped in their traditional fashion. The spatha (long sword) is becoming more and more common, but also there's a massive diversity between even the Roman Empires. The Western half is depedent on Germans, Britons, Iberians, etc. to fuel their military force, whereas the east is adopting the Persian way of war. They have clibanarii (cataphracts), horse archers, and even a hybrid of the two. We also picked this era because it offers the most diversity in terms of factions. The Goths are a Scandinavian group that swept through Europe, and even in to the middle east, causing the displacement of more Germanic tribes, and eventually leading to the downfall of the western half of Rome. This era also includes conflicts in both sides. The west is dealing with barbarian invasions from the Goths, Huns, and more, the East is dealing with the Sassanian Empire, a large hoard of Persians similar to Parthia, as well as various rebellions by the Jewish Peoples.
On the topic of the developer we've lost, we've lost our coder Frewd, due to a lack of progress with the mod. Speaking of the lack of progress! As the school year has began modding time has been restricted, previews will be fairly spontaneous, for a while, until school calms down.