dragos
That sounds really good, tracking.
I dont mind ppl asking for updates and I truly appreciate that you are even interested in the mod. It makes me want to finish it quickly and get some players online ASAP. I just keep discovering loose ends but I've actually made alot of progress with Power Lords. I am focused on putting together major elements of the game that are required for this to play out correctly. Some of these game elements are very basic and/or unpolished but they are nearly all in place and highly funtional. These things can be refined later once they are all in place and working with no errors. I am talking about the castle capture scripts, city banners that can be taken, crowns that allow players to rule, faction recruitment stone, player housing --major things like that. I've added some other less important stuff below.delavaskez said:Beep, any updates?
I don't want to be ungrateful for what you're doing.. but any features you're working on atm?
What is your progress?
I don't need any screenshots or anything, just use words
For now there are shops to buy common items but this is a good question. There could be some type of rare weapon spawn or a system of trading to obtain higher level weapons. A shipping system at docks or you fight bandits that drop rare items. Crafting is not out of the question but other ideas are welcome.Swiftwisp said:If nothing is craftable, all must be looted. But does that mean on the map there are only specific loot spots or can gear spawn everywhere?
We have a test map we are finishing up but have never made a full scene before. I would like to start a new map because the scene will have a big impact on gameplay.Swiftwisp said:Do you have a map for this as well? or an already created map that could be used?
Thanks Swift that would be awesome. I am a bit curious if the scripts will be stable or if there will be lag with random horse spawns, bandit spawns, trees regrowing, health regeneration and all that stuff running. I want to make sure the weapon breaking script is stable with more ppl fighting at once so I'll try and let you know soon.Swiftwisp said:As always, when you want to start testing, message me on steam, we can set up a day to do it and I can get all of the members of my regiment to participate, many are very keen for this mod.