[WB] Module System Troop Errors (resolved)

正在查看此主题的用户

Jummin2

Sergeant
I have just edited troops using Morgh's Mount and Blade Warband editor and have edited the map using Swyter's Cartographer.

When using the .bat file to compile everything I get these errors, and in game none of my changes appear other than the ones that I previously did. Everything looks okay in the cartographer/morghs editor but in-game Uxhal has not been moved near Veluca. Not only that, but the module system cmd is generating lots of errors about troops.
(Every single-player swadian troop, such as swadian_militia now has my custom culture "prefix" such as holgoth_militia, holgoth_recruit, et cetera.)

CMD Module System batch log:
https://pastebin.com/7Aua3bKM

I'll try to reply as soon as possible, thanks in advance for the help!
 
Well it certainly looks like a problem with module_troops file
Are the lines at the bottom of the file lined up like this:
upgrade(troops,"farmer","watchman")upgrade(troops,"townsman","watchman")upgrade2(troops,"watchman","caravan_guard","mercenary_crossbowman")upgrade2(troops,"caravan_guard","mercenary_swordsman","mercenary_horseman")upgrade(troops,"mercenary_swordsman","hired_blade")
 
Or is every upgrade a different line?
 

EDIT: I've only changed the swadian troops, which are right below these in the module_troops.py file. However I only changed the names to things such as newname_militia, newname_recruit, newname_man_at_arms, et cetera all in Morgh's editor.


There was a missing bracket in the module file, but now when going into the game my previous single city edit (moving uxhal next to veluca) does not appear. There are new errors too that this time I don't know where to fix them, I'll update my main post instead of creating a new one unless the need arises that I need to have a new one.
 
后退
顶部 底部