MP Medieval [WB] Medievals Fields Mod -> need help to end the mod <-

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Alphα

Section Moderator
-----  Finally a Multiplayer Mod for the Middle-Age    -----






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      About the server(s)
      We have a dedicated server for MFI. Yeah it's a small server for my small purse  :mrgreen:
      I hope us can upgrade it with donations.
      Server's Informations : Status  [ Server under construction ]
      • Running 24/24
      • 200 slots
      • Name : Medievals_Fields_server

      • AlphA-Fr ( Mod Leader / Scening / Coding )

      https://dl.dropboxusercontent.com/u/84919020/M%26b/Web/Medievals-Fields.html


      Friends : Thanks a lot for Bouya-khlo  for giving his time
      Thanks to Xtermin for loading screen ( menu )
      Thanks to FantasyWarrior for his creations and help.

      OSP Narf's Rus Armour Pack - by Narf of Picklestink :  Thanks a lot very good armor
      OSP Narf's Transitional Armour Pack - by Narf
      OSP Narf's Plate Armour Pack - by Narf
      medieval helmet pack - by dejawolf : ty  nice!
      OSP Faradons Weaponry - by Faradon
      OSP More Horses - by wanderer949
      OSP Warhorses - by  wanderer949
      OSP TES4 Weapons - by BrustwarzenLenny
      OSP Medieval Helmet Pack - by dejawolf
      OSP Labyrinth +Hammer - by Albertus Magnus
      OSP Rus armor​

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      Join the group of the community : just search  Communauté Médiévals Fields

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      Adress : 37.59.158.66:9010 ( Fr
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      )


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      Please Comment  :arrow:




      In-game screenshots bonus
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      • --Fight--
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      [size=12pt]Introduction
    • The post will be constantly updated for everything work.
      Finally relive the heart of the medieval era! Take part in new battles, fighting on a choice of weapons and armor appropriate at the time. What more for a good description, you're not fans of adventure? News game classes available for a better progress in Medievals Fields Mod.
      MFI " Medievals fields " is actually in progress, it includes new features like refill ammo or restore health, allowing you to decide how you want to play. MFI also based on new handmade work battlefields, by  differents OSP works and customized environnements.
      So, I just wanted recreate a middle age atmosphere, more complex and more pleasant for players. I hope you can enjoy this work.


      Features and progress
      • A only one faction " Medieval Army " with many classes choice ( 98% )
          • Peasant
          • Archer
          • Crossbowman
          • Infantry
          • Heavy Infantry
          • Knight
          • Pikeman
        • New maps ( 80 % )
        • New sounds and music ( 90 % )
        • New equipment ( 99 % )
        • Adding a refill health ( 100% )
        • Adding a refill ammo ( 80 % )
        Planned features
        • A new class " peasant " ( 100 % )
        • A new economic difficulty system ( 20 % )
        • Adding Fire Arrows ( 50 % )
        • Adding new scenes_props's actions ( 70 % )
        • Adding new scenes_props's sound ( 80 % )
        • Adding new player's sound ( 0 % )
        • Need more blood  ( 0 % )
        • Random weather  ( 0 % )
        • Crouch animation  ( 100 % )
        We need help to fix some details and work on planned features but MFI will be ready
        in the near future.
        We actually search people would like help in differents activities, make new maps, news ideas. Encoder needed  :cool:

        Hey guys i'm a french boy
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        ! So don't worry for my language just tell me for some corrections.

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      • [td]
        Some screenshots

        Weapons
        • By faradon : http://imageshack.us/g/268/35891103.jpg/
        Armor
        • By narf
          rusarmours.jpg
        • By narf
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        Refills
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        Changelogs
        • V1.0
          • Remove some equipment
          • Improving economy
          • Weapon balancing
        • V1.1
          • New scene " land of conflict " added
          • Changing maps
          • Adding siege tower added in Thorkan invasion
          • Fixed Screenloader1
          • Mount&fortress siege gamemod deleted


            • V 2.0
              • Additions intermediate armor
              • Adding a refill health
              • Adding a refill ammunition
              • weapons beugs correction 
              • Remove weapon
              • Balancing skills
              • Balancing weapons
              • Make own IA troops
              • Game more realistic: nb arrows quiver
                Game more realistic: cooldown of crossbows
                Game more realistic: coefficient of good speed crossbows
              • New helmet for archer
              • Changing maps
          • [/td]
          • [/td]


          • About the maps

            River's Conflict :   tdm / dm / ctf / siege / Conquest / duel / battle

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            Waterpicks village tdm / dm / ctf / siege / Conquest / duel / battle

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            TownyArena :  tdm / dm / ctf / siege / Conquest / duel / battle

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            Steep Invasion : tdm / dm / ctf / siege / Conquest / duel / battle

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            Medievals Fields:  tdm / dm / ctf / siege / Conquest / duel / battle

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            Thorkan Invasion:  tdm / dm / ctf / siege / Conquest / duel / battle

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            Mount & Fortress : tdm / dm / ctf / siege / Conquest / duel / battle


            Screenshots
            Map during the work :
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            Map end :
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            Modified maps:

            Ruins ( redevelopment )

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            Battle on Ice advenced :

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      • VF   


        Regards,
        AlphA
 
sammac said:
Flour throwing trebuchet, genial

Yeah trebuchet could be coll! But i think animation is hard and i can't creat this alone  :cry: , i thinks if I come to end the mod and had a good team, catapult and trebuchet could be insert in the mod.

 
New economical system project :

Legend : (?) number of kills needed to proceed to the next step
50_75_100 Value of gold gain per kill
Unlock | class ( 1250 ) gold necessary to unlock the specific class



Peasant :  Starting gold 0  ──────  P1 (5)  ──────  P2 (10)  ──────  P3 (20)  ──────  P4 (30)  ──────  P5 (50)  ──────  P6 (75)  ──────  P7 ( 100 )
                                            25    ────  50            ────  75              ────  100            ────  150            ──── 250              ────  400            ────  500
Unlock | Crossowman ( 1250 ) | Infantry ( 1000 ) | Heavy Infantry ( 2000 ) | Archer ( 1000 ) | Pikeman ( 1250 )
- 25 % Gold per death
Militia :  Starting gold 500  ──────  P1 (5)  ──────  P2 (10)  ──────  P3 (20)  ──────  P4 (30)  ──────  P5 (50)  ──────  P6 (75)  ──────  P7 ( 100 )
                                            50  ────  100            ────  150              ────  250            ────  400            ──── 500              ────  600            ────  750
Unlock | Crossowman ( 1250 ) | Infantry ( 1000 ) | Heavy Infantry ( 2000 ) | Archer ( 1000 ) | Pikeman ( 1250 )
- 25 % Gold per death

Lord :  Starting gold 1000  ──────  P1 (5)  ──────  P2 (10)  ──────  P3 (20)  ──────  P4 (30)  ──────  P5 (50)  ──────  P6 (75)  ──────  P7 ( 100 )
                                          100    ────  200            ────  400              ────  500          ────  650            ──── 800              ────  1000            ────  1200
Unlock | Crossowman ( 1250 ) | Infantry ( unlock) | Heavy Infantry ( 2000 ) | Archer ( 1000 ) | Pikeman ( 1250 )
- 25 % Gold per death

Normal mod : 1250 gold starting
120 % gold gain per kill
 
Features and progress updated !

  • Adding new planned features
    • Random weather
    • Crouch animation
  • Peasant class successfully added
  • New scene_props sound added : fire sound
  • Economical system project now available
  • Peasant stuff Economy fixed
  • New musics added

Fire arrows in progress.
New scene in progress.
Add new background sounds in progress.
 
This seems like a interesting mod!
I noticed in your planned features that you wanted more blood, and new sounds. If you won't do these yourself you could use this for more blood: http://forums.taleworlds.com/index.php?topic=143179.0
and this for more sounds: http://forums.taleworlds.com/index.php/topic,199149.0.html

Good Luck with your mod!
 
News !
Today i made new maps.


Map name : Mount & Fortress


Screenshots
Map during the work :
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1681012013081300008.jpg
Map end :
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5429312013081300018.jpg
 
thanks for your appreciations guys, and i would like to say i'm currently looking for team member who want help in this mod progression...
In fact, i can't realise the majority of my ideas.

Contact me
 
AlphA-Fr ( Mod Leader / Scening / Codding )
Bouya-khlo ( Codding )
Hurleur ( codding )
Vivar ( scening )


Are you all Fishermen or something?

:razz:
 
Great !
Alpha , i finished the new launcher.  What do you think abou it ?


Et le loadscreen
https://www.dropbox.com/s/asfikf1uqjxojfa/load%201.bmp
 
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