wineconsole --backend=curses mb_warband_dedicated.exe -r FI2.txt -m Full Invasion2
.....
Added new faction for team 1: 72 -
Added new faction for team 2: 79 -
wine: Unhandled page fault on read access to 0x00000010 at address 0x4f052a (thread 0024), starting debugger...
Input: add_factions 39 109
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
Unhandled exception: page fault on read access to 0x00000010 in
32-bit code (0x004f052a).
Hello, please ensure you are launching FI2 v0121 when attempting to play this mod. The switch to other modules via server list does not work all the time.alirezakaj said:i run it on Native ! its runned but when join game it says script eror
invalid faction id and redownload map again again and agian untill crash client !
not works !
help me pls
You seem to be missing the point of my reply. This is a separate module from Native, it will not work to join a FI2 mod server without the mod installed.alirezakaj said:you see that server i tell you ?
go see it first its a native
then come here and talk about it
i run iton ( non invasion) Native battle mod !
so ithink dont need to have client !
Wyzilla said:I have a question, just to make sure that it's alright if I take models from FI2 for private use? Not uploaded for anybody else to use, I just am salivating over some of the helms you guys have and would like to export them into singleplayer if that's alright?
(NVM about figuring out how, realized I could just copy files from itemkinds1 instead of making new ones.)
usnavy30 said:Wyzilla said:I have a question, just to make sure that it's alright if I take models from FI2 for private use? Not uploaded for anybody else to use, I just am salivating over some of the helms you guys have and would like to export them into singleplayer if that's alright?
(NVM about figuring out how, realized I could just copy files from itemkinds1 instead of making new ones.)
For private use yes, otherwise if you want to use models for a mod you intend to release to the public you need permissions, checking the long list of credits should be helpful.